Removed old, crusty stat tracker.
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66483e0325
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8fb046f5b3
4 changed files with 1 additions and 107 deletions
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@ -242,8 +242,6 @@ namespace TShockAPI
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[Description("Displays chat messages above players' heads, but will disable chat prefixes to compensate.")] public
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[Description("Displays chat messages above players' heads, but will disable chat prefixes to compensate.")] public
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bool EnableChatAboveHeads = false;
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bool EnableChatAboveHeads = false;
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[Description("Hide stat tracker console messages.")] public bool HideStatTrackerDebugMessages = true;
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[Description("Force Christmas only events to occur all year.")] public bool ForceXmas = false;
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[Description("Force Christmas only events to occur all year.")] public bool ForceXmas = false;
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[Description("Allows groups on the banned item allowed list to spawn banned items.")] public bool AllowAllowedGroupsToSpawnBannedItems = false;
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[Description("Allows groups on the banned item allowed list to spawn banned items.")] public bool AllowAllowedGroupsToSpawnBannedItems = false;
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@ -1,100 +0,0 @@
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/*
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TShock, a server mod for Terraria
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Copyright (C) 2011-2013 Nyx Studios (fka. The TShock Team)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.IO;
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using System.Net;
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using System.Threading;
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using Terraria;
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namespace TShockAPI
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{
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public class StatTracker
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{
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private Utils Utils = TShock.Utils;
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public DateTime lastcheck = DateTime.MinValue;
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private readonly int checkinFrequency = 5;
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public void CheckIn()
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{
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if ((DateTime.Now - lastcheck).TotalMinutes >= checkinFrequency)
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{
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ThreadPool.QueueUserWorkItem(CallHome);
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lastcheck = DateTime.Now;
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}
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}
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private void CallHome(object state)
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{
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string fp;
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string lolpath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/.tshock/";
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if (!Directory.Exists(lolpath))
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{
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Directory.CreateDirectory(lolpath);
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}
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if (!File.Exists(Path.Combine(lolpath, Netplay.serverPort + ".fingerprint")))
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{
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fp = "";
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int random = Utils.Random.Next(500000, 1000000);
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fp += random;
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fp = Utils.HashPassword(Netplay.serverIP + fp + Netplay.serverPort + Netplay.serverListenIP);
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TextWriter tw = new StreamWriter(Path.Combine(lolpath, Netplay.serverPort + ".fingerprint"));
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tw.Write(fp);
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tw.Close();
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}
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else
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{
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fp = "";
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TextReader tr = new StreamReader(Path.Combine(lolpath, Netplay.serverPort + ".fingerprint"));
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fp = tr.ReadToEnd();
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tr.Close();
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}
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using (var client = new WebClient())
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{
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client.Headers.Add("user-agent",
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"TShock (" + TShock.VersionNum + ")");
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try
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{
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string response;
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if (TShock.Config.DisablePlayerCountReporting)
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{
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response =
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client.DownloadString("http://tshock.co/tickto.php?do=log&fp=" + fp + "&ver=" + TShock.VersionNum + "&os=" +
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Environment.OSVersion + "&mono=" + Main.runningMono + "&port=" + Netplay.serverPort +
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"&plcount=0");
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}
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else
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{
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response =
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client.DownloadString("http://tshock.co/tickto.php?do=log&fp=" + fp + "&ver=" + TShock.VersionNum + "&os=" +
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Environment.OSVersion + "&mono=" + Main.runningMono + "&port=" + Netplay.serverPort +
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"&plcount=" + TShock.Utils.ActivePlayers());
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}
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if (!TShock.Config.HideStatTrackerDebugMessages)
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Log.ConsoleInfo("Stat Tracker: " + response);
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}
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catch (Exception e)
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{
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Log.Error(e.ToString());
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}
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}
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}
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}
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}
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@ -69,7 +69,6 @@ namespace TShockAPI
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public static SecureRest RestApi;
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public static SecureRest RestApi;
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public static RestManager RestManager;
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public static RestManager RestManager;
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public static Utils Utils = Utils.Instance;
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public static Utils Utils = Utils.Instance;
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public static StatTracker StatTracker = new StatTracker();
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/// <summary>
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/// <summary>
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/// Used for implementing REST Tokens prior to the REST system starting up.
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/// Used for implementing REST Tokens prior to the REST system starting up.
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/// </summary>
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/// </summary>
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@ -545,7 +544,6 @@ namespace TShockAPI
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Regions.ReloadAllRegions();
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Regions.ReloadAllRegions();
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Lighting.lightMode = 2;
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Lighting.lightMode = 2;
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StatTracker.CheckIn();
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FixChestStacks();
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FixChestStacks();
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@ -575,7 +573,6 @@ namespace TShockAPI
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private void OnUpdate()
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private void OnUpdate()
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{
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{
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UpdateManager.UpdateProcedureCheck();
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UpdateManager.UpdateProcedureCheck();
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StatTracker.CheckIn();
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if (Backups.IsBackupTime)
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if (Backups.IsBackupTime)
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Backups.Backup();
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Backups.Backup();
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//call these every second, not every update
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//call these every second, not every update
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@ -134,7 +134,6 @@
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<Compile Include="Rest\RestObject.cs" />
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<Compile Include="Rest\RestObject.cs" />
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<Compile Include="Rest\RestVerbs.cs" />
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<Compile Include="Rest\RestVerbs.cs" />
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<Compile Include="Rest\SecureRest.cs" />
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<Compile Include="Rest\SecureRest.cs" />
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<Compile Include="StatTracker.cs" />
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<Compile Include="Utils.cs" />
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<Compile Include="Utils.cs" />
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<Compile Include="TShock.cs" />
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<Compile Include="TShock.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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@ -192,7 +191,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<ProjectExtensions>
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<ProjectExtensions>
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<VisualStudio>
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<VisualStudio>
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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</VisualStudio>
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</VisualStudio>
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</ProjectExtensions>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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