diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index 82215681..1b371826 100755 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -717,7 +717,7 @@ namespace TShockAPI else { var plr = players[0]; - if (args.Player.Teleport(plr.TileX, plr.TileY)) + if (args.Player.Teleport(plr.TileX, plr.TileY + 3)) args.Player.SendMessage(string.Format("Teleported to {0}", plr.Name)); else args.Player.SendMessage("Teleport unavailable - Spawn point set to Bed. To unset, destroy Bed and suicide at least once.", Color.Red); @@ -751,7 +751,7 @@ namespace TShockAPI else { var plr = players[0]; - if (plr.Teleport(args.Player.TileX, args.Player.TileY)) + if (plr.Teleport(args.Player.TileX, args.Player.TileY + 3)) { plr.SendMessage(string.Format("You were teleported to {0}.", plr.Name)); args.Player.SendMessage(string.Format("You brought {0} here.", plr.Name)); @@ -840,7 +840,7 @@ namespace TShockAPI var warp = WarpsManager.FindWarp(warpName); if (warp != Vector2.Zero) { - if (args.Player.Teleport((int)warp.X, (int)warp.Y)) + if (args.Player.Teleport((int)warp.X, (int)warp.Y + 3)) args.Player.SendMessage("Warped to " + warpName, Color.Yellow); else args.Player.SendMessage("Warp unavailable - Spawn point set to Bed. To unset, destroy Bed and suicide at least once.", Color.Red);