Guard against tp commands run from server console
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parent
aa9d627f69
commit
9106a56524
1 changed files with 24 additions and 0 deletions
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@ -654,12 +654,24 @@ namespace TShockAPI
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private static void Home(CommandArgs args)
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{
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if (!args.Player.RealPlayer)
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{
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args.Player.SendMessage("You cant use teleport commands!");
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return;
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}
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args.Player.Spawn();
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args.Player.SendMessage("Teleported to your spawnpoint.");
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}
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private static void Spawn(CommandArgs args)
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{
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if (!args.Player.RealPlayer)
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{
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args.Player.SendMessage("You cant use teleport commands!");
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return;
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}
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if (args.Player.Teleport(Main.spawnTileX, Main.spawnTileY))
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args.Player.SendMessage("Teleported to the map's spawnpoint.");
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else
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@ -668,6 +680,12 @@ namespace TShockAPI
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private static void TP(CommandArgs args)
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{
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if (!args.Player.RealPlayer)
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{
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args.Player.SendMessage("You cant use teleport commands!");
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return;
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}
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if (args.Parameters.Count < 1)
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /tp <player> ", Color.Red);
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@ -692,6 +710,12 @@ namespace TShockAPI
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private static void TPHere(CommandArgs args)
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{
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if (!args.Player.RealPlayer)
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{
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args.Player.SendMessage("You cant use teleport commands!");
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return;
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}
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if (args.Parameters.Count < 1)
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /tphere <player> ", Color.Red);
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