Reset world info to client if teleport fails.

This commit is contained in:
Deathmax 2011-08-13 20:14:59 +08:00
parent e24df84d9a
commit 9119eab639

View file

@ -202,6 +202,8 @@ namespace TShockAPI
//Try 300 if it does not work (Higher number - Longer load times - Less chance of error)
if (!SendTileSquare(tilex, tiley, 150))
{
InitSpawn = true;
SendWorldInfo(Main.spawnTileX, Main.spawnTileY, false);
SendMessage("Warning, teleport failed due to being too close to the edge of the map.", Color.Red);
return false;
}