Initial work to move all Server Side Character code to its own module.

This commit is contained in:
Zack 2014-07-10 21:09:32 -04:00
parent afffa46ef2
commit 915e791406
11 changed files with 137 additions and 43 deletions

View file

@ -201,15 +201,6 @@ namespace TShockAPI
[Description("Disables the dungeon guardian from being spawned by player packets, this will instead force a respawn.")]
public bool DisableDungeonGuardian;
[Description("Enable server side characters, This stops the client from saving character data! EXPERIMENTAL!!!!!")]
public bool ServerSideCharacter;
[Description("How often SSC should save, in minutes.")]
public int ServerSideCharacterSave = 5;
[Description("Time, in milliseconds, to disallow discarding items after logging in when ServerSideInventory is ON.")]
public int LogonDiscardThreshold = 250;
[Description("Disables clown bomb projectiles from spawning.")]
public bool DisableClownBombs;