Initial work to move all Server Side Character code to its own module.
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11 changed files with 137 additions and 43 deletions
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@ -201,15 +201,6 @@ namespace TShockAPI
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[Description("Disables the dungeon guardian from being spawned by player packets, this will instead force a respawn.")]
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public bool DisableDungeonGuardian;
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[Description("Enable server side characters, This stops the client from saving character data! EXPERIMENTAL!!!!!")]
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public bool ServerSideCharacter;
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[Description("How often SSC should save, in minutes.")]
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public int ServerSideCharacterSave = 5;
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[Description("Time, in milliseconds, to disallow discarding items after logging in when ServerSideInventory is ON.")]
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public int LogonDiscardThreshold = 250;
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[Description("Disables clown bomb projectiles from spawning.")]
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public bool DisableClownBombs;
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