diff --git a/CHANGELOG.md b/CHANGELOG.md
index c0074b8c..1505337c 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -6,7 +6,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle)
* Fixed /wind command. (@AxeelAnder)
* Fixed NPC buff bouncer. (@AxeelAnder)
-* Fix fluid bombs. (@Olink)
+* Fixed lava, wet, and honey bombs. (@Olink)
## TShock 4.4.0 (Pre-release 7 (Entangled))
* Fixed bed spawn issues when trying to remove spawn point in SSC. (@Olink)
diff --git a/TShockAPI/Bouncer.cs b/TShockAPI/Bouncer.cs
index afa5d6a3..a506d079 100644
--- a/TShockAPI/Bouncer.cs
+++ b/TShockAPI/Bouncer.cs
@@ -1303,7 +1303,7 @@ namespace TShockAPI
}
bool wasThereABombNearby = false;
-
+// The +/- 16 is compensation for maximum detonation distance, but it might be possible to drop to 5 and be conservative
lock (args.Player.RecentlyCreatedProjectiles)
{
var keys = projectileCreatesLiquid.Where(k => k.Value == type).Select(k => k.Key);
diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs
index 277e9b00..3d7deaae 100644
--- a/TShockAPI/TSPlayer.cs
+++ b/TShockAPI/TSPlayer.cs
@@ -765,8 +765,8 @@ namespace TShockAPI
public int LastKilledProjectile = 0;
///
- /// Keeps track of recently created projectiles by this player. TShock.cs OnSecondUpdate() removes from this in an async task.
- /// Projectiles older than 5 seconds are purged from this collection as they are no longer "recent".
+ /// Keeps track of recently created projectiles by this player. TShock.cs OnSecondUpdate() removes from this in an async task.
+ /// Projectiles older than 5 seconds are purged from this collection as they are no longer "recent."
///
internal List RecentlyCreatedProjectiles = new List();