diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 5528ee52..94bd517f 100755 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -397,10 +397,10 @@ namespace TShockAPI private static bool HandlePlayerDamage(GetDataHandlerArgs args) { byte playerid = args.Data.ReadInt8(); - if (playerid >= 0 && playerid <= Main.maxPlayers) - return !TShock.Players[playerid].TPlayer.hostile; - else + if (TShock.Players[playerid] == null) return true; + + return !TShock.Players[playerid].TPlayer.hostile; } private static bool HandleLiquidSet(GetDataHandlerArgs args)