Merge remote-tracking branch 'tshock/general-devel'
This commit is contained in:
commit
926b8b1ac4
5 changed files with 16 additions and 13 deletions
|
|
@ -193,7 +193,7 @@ namespace TShockAPI
|
||||||
public string ForceTime = "normal";
|
public string ForceTime = "normal";
|
||||||
|
|
||||||
[Description("Disable/Revert a player if they exceed this number of tile kills within 1 second.")]
|
[Description("Disable/Revert a player if they exceed this number of tile kills within 1 second.")]
|
||||||
public int TileKillThreshold = 80;
|
public int TileKillThreshold = 60;
|
||||||
|
|
||||||
[Description("Disable/Revert a player if they exceed this number of tile places within 1 second.")]
|
[Description("Disable/Revert a player if they exceed this number of tile places within 1 second.")]
|
||||||
public int TilePlaceThreshold = 20;
|
public int TilePlaceThreshold = 20;
|
||||||
|
|
@ -202,7 +202,7 @@ namespace TShockAPI
|
||||||
public int TileLiquidThreshold = 15;
|
public int TileLiquidThreshold = 15;
|
||||||
|
|
||||||
[Description("Disable a player if they exceed this number of projectile new within 1 second.")]
|
[Description("Disable a player if they exceed this number of projectile new within 1 second.")]
|
||||||
public int ProjectileThreshold = 100;
|
public int ProjectileThreshold = 50;
|
||||||
|
|
||||||
[Description("Require all players to register or login before being allowed to play.")]
|
[Description("Require all players to register or login before being allowed to play.")]
|
||||||
public bool RequireLogin = false;
|
public bool RequireLogin = false;
|
||||||
|
|
|
||||||
|
|
@ -597,7 +597,7 @@ namespace TShockAPI
|
||||||
args.Player.SendTileSquare(tileX, tileY);
|
args.Player.SendTileSquare(tileX, tileY);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Spikes", args.Player))
|
if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Spike", args.Player))
|
||||||
{
|
{
|
||||||
args.Player.SendTileSquare(tileX, tileY);
|
args.Player.SendTileSquare(tileX, tileY);
|
||||||
return true;
|
return true;
|
||||||
|
|
@ -757,6 +757,11 @@ namespace TShockAPI
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (args.Player.Dead)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
if (!args.Player.Group.HasPermission(Permissions.ignorenoclipdetection) && Collision.SolidCollision(pos, args.TPlayer.width, args.TPlayer.height))
|
if (!args.Player.Group.HasPermission(Permissions.ignorenoclipdetection) && Collision.SolidCollision(pos, args.TPlayer.width, args.TPlayer.height))
|
||||||
{
|
{
|
||||||
int lastTileX = (int)(args.Player.LastNetPosition.X / 16f);
|
int lastTileX = (int)(args.Player.LastNetPosition.X / 16f);
|
||||||
|
|
@ -959,9 +964,7 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
|
|
||||||
args.Player.LastDeath = DateTime.Now;
|
args.Player.LastDeath = DateTime.Now;
|
||||||
|
args.Player.Dead = true;
|
||||||
if (args.Player.Difficulty != 2)
|
|
||||||
args.Player.ForceSpawn = true;
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
@ -1107,7 +1110,7 @@ namespace TShockAPI
|
||||||
else
|
else
|
||||||
args.Player.InitSpawn = true;
|
args.Player.InitSpawn = true;
|
||||||
|
|
||||||
args.Player.ForceSpawn = false;
|
args.Player.Dead = false;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -35,5 +35,5 @@ using System.Runtime.InteropServices;
|
||||||
// by using the '*' as shown below:
|
// by using the '*' as shown below:
|
||||||
// [assembly: AssemblyVersion("1.0.*")]
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
|
||||||
[assembly: AssemblyVersion("3.4.2.1231")]
|
[assembly: AssemblyVersion("3.4.2.1232")]
|
||||||
[assembly: AssemblyFileVersion("3.4.2.1231")]
|
[assembly: AssemblyFileVersion("3.4.2.1232")]
|
||||||
|
|
@ -65,7 +65,7 @@ namespace TShockAPI
|
||||||
Player FakePlayer;
|
Player FakePlayer;
|
||||||
public bool RequestedSection = false;
|
public bool RequestedSection = false;
|
||||||
public DateTime LastDeath { get; set; }
|
public DateTime LastDeath { get; set; }
|
||||||
public bool ForceSpawn = false;
|
public bool Dead = false;
|
||||||
public string Country = "??";
|
public string Country = "??";
|
||||||
public int Difficulty;
|
public int Difficulty;
|
||||||
private string CacheIP;
|
private string CacheIP;
|
||||||
|
|
|
||||||
|
|
@ -528,7 +528,7 @@ namespace TShockAPI
|
||||||
{
|
{
|
||||||
player.ProjectileThreshold = 0;
|
player.ProjectileThreshold = 0;
|
||||||
}
|
}
|
||||||
if (player.ForceSpawn && (DateTime.Now - player.LastDeath).Seconds >= 3)
|
if (player.Dead && (DateTime.Now - player.LastDeath).Seconds >= 3 && player.Difficulty != 2)
|
||||||
{
|
{
|
||||||
player.Spawn();
|
player.Spawn();
|
||||||
}
|
}
|
||||||
|
|
@ -761,7 +761,7 @@ namespace TShockAPI
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((player.State < 10 || player.ForceSpawn) && (int)type > 12 && (int)type != 16 && (int)type != 42 && (int)type != 50 && (int)type != 38)
|
if ((player.State < 10 || player.Dead) && (int)type > 12 && (int)type != 16 && (int)type != 42 && (int)type != 50 && (int)type != 38)
|
||||||
{
|
{
|
||||||
e.Handled = true;
|
e.Handled = true;
|
||||||
return;
|
return;
|
||||||
|
|
@ -1016,7 +1016,7 @@ namespace TShockAPI
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (type == 17 && !player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Dirt Wand", player)) //Dirt Wand Projectile
|
if (type == 17 && !player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Dirt Rod", player)) //Dirt Rod Projectile
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue