Fix warps

This commit is contained in:
MarioE 2013-11-03 19:47:35 -05:00
parent 3405acd15b
commit 927602962e
2 changed files with 2 additions and 4 deletions

View file

@ -3468,9 +3468,8 @@ namespace TShockAPI
case RaptorPacketTypes.Warp: case RaptorPacketTypes.Warp:
if (args.Player.Group.HasPermission(Permissions.managewarp)) if (args.Player.Group.HasPermission(Permissions.managewarp))
{ {
int x = (int)args.Data.ReadSingle(); int x = args.Data.ReadInt32();
int y = (int)args.Data.ReadSingle(); int y = args.Data.ReadInt32();
bool isHidden = args.Data.ReadBoolean();
string warpName = args.Data.ReadString(); string warpName = args.Data.ReadString();
Warp warp = TShock.Warps.Find(warpName); Warp warp = TShock.Warps.Find(warpName);

View file

@ -1015,7 +1015,6 @@ namespace TShockAPI
writer.Write(warp.Position.X); writer.Write(warp.Position.X);
writer.Write(warp.Position.Y); writer.Write(warp.Position.Y);
writer.Write(warp.IsPrivate);
writer.Write(warp.Name); writer.Write(warp.Name);
length = (int)writer.BaseStream.Position; length = (int)writer.BaseStream.Position;