When an account is registed seed the CharacterDB with the proper start values.
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2 changed files with 19 additions and 0 deletions
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@ -571,6 +571,7 @@ namespace TShockAPI
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args.Player.SendSuccessMessage("Account " + user.Name + " has been registered.");
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args.Player.SendSuccessMessage("Your password is " + user.Password);
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TShock.Users.AddUser(user);
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TShock.CharacterDB.SeedInitialData(TShock.Users.GetUser(user));
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Log.ConsoleInfo(args.Player.Name + " registered an account: " + user.Name + ".");
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}
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else
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@ -612,6 +613,7 @@ namespace TShockAPI
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args.Player.SendSuccessMessage("Account " + user.Name + " has been added to group " + user.Group + "!");
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TShock.Users.AddUser(user);
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TShock.CharacterDB.SeedInitialData(TShock.Users.GetUser(user));
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Log.ConsoleInfo(args.Player.Name + " added Account " + user.Name + " to group " + user.Group);
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}
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else
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