Clear default Dockerfile assignments for *PLATFORM
These kept Docker buildx from automatically building for multiple platforms.
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2 changed files with 10 additions and 8 deletions
10
Dockerfile
10
Dockerfile
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@ -1,10 +1,8 @@
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ARG TARGETPLATFORM=linux/amd64
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ARG BUILDPLATFORM=${TARGETPLATFORM}
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# TARGETPLATFORM and BUILDPLATFORM are automatically filled in by Docker buildx.
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# They should not be set in the global scope manually.
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FROM --platform=${BUILDPLATFORM} mcr.microsoft.com/dotnet/sdk:6.0 AS builder
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ARG TARGETPLATFORM
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# Copy build context
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WORKDIR /TShock
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COPY . ./
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@ -12,6 +10,10 @@ COPY . ./
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# Build and package release based on target architecture
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RUN dotnet build -v m
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WORKDIR /TShock/TShockLauncher
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# Make TARGETPLATFORM available to the container.
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ARG TARGETPLATFORM
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RUN \
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case "${TARGETPLATFORM}" in \
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"linux/amd64") export ARCH="linux-x64" \
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@ -14,15 +14,15 @@ Open ports can also be passed through using `-p <host_port>:<container_port>`.
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For Example:
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```bash
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# Building the image
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docker build -t tshock:linux-amd64 --build-arg TARGETPLATFORM=linux/amd64 .
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# Building the image using buildx and loading it into docker
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docker buildx build -t tshock:latest --load .
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# Running the image
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docker run -p 7777:7777 -p 7878:7878 \
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-v /home/cider/tshock/:/tshock \
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-v /home/cider/.local/share/Terraria/Worlds:/worlds \
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-v /home/cider/tshock/plugins:/plugins \
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--rm -it tshock:linux-amd64 \
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--rm -it tshock:latest \
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-world /worlds/backflip.wld -motd "OMFG DOCKER"
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```
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@ -33,7 +33,7 @@ Using `docker buildx`, you could build [multi-platform images](https://docs.dock
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For Example:
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```bash
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# Building the image using buildx and loading it into docker
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sudo docker buildx build -t tshock:linux-arm64 --platform linux/arm64 --load .
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docker buildx build -t tshock:linux-arm64 --platform linux/arm64 --load .
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# Running the image
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docker run -p 7777:7777 -p 7878:7878 \
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