Change max buff limit from short to int

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stacey 2021-05-12 13:47:27 -04:00 committed by GitHub
parent 563c439aee
commit 9418e4304f
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@ -5985,7 +5985,7 @@ namespace TShockAPI
int.TryParse(args.Parameters[1], out time);
if (id > 0 && id < Main.maxBuffTypes)
{
if (time < 0 || time > short.MaxValue)
if (time < 0 || time > int.MaxValue)
time = 60;
args.Player.SetBuff(id, time * 60);
args.Player.SendSuccessMessage(string.Format("You have buffed yourself with {0}({1}) for {2} seconds!",