Refactor for new configuration

This commit is contained in:
Chris 2020-12-03 17:43:10 +10:30
parent a03647ce38
commit 9423febd0a
26 changed files with 351 additions and 433 deletions

View file

@ -76,7 +76,7 @@ namespace TShockAPI
/// <param name="args">The standard event arguments.</param>
internal void OnSecondlyUpdate(EventArgs args)
{
DisableFlags disableFlags = TShock.Config.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
DisableFlags disableFlags = TShock.Config.Settings.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
foreach (TSPlayer player in TShock.Players)
{
@ -153,7 +153,7 @@ namespace TShockAPI
internal void OnPlayerUpdate(object sender, PlayerUpdateEventArgs args)
{
DisableFlags disableFlags = TShock.Config.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
DisableFlags disableFlags = TShock.Config.Settings.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
bool useItem = args.Control.IsUsingItem;
TSPlayer player = args.Player;
string itemName = player.TPlayer.inventory[args.SelectedItem].Name;