Line ending normalization to CRLF (Windows)
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parent
f82bff1b17
commit
9470e20423
16 changed files with 1859 additions and 1854 deletions
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@ -22,8 +22,8 @@ using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Security.Cryptography;
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using System.Text;
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using TShockAPI.DB;
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using System.Text;
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using TShockAPI.DB;
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using Terraria;
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namespace TShockAPI
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@ -221,7 +221,7 @@ namespace TShockAPI
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/// Sends message to all players with 'logs' permission.
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/// </summary>
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/// <param name="log">Message to send</param>
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/// <param name="color">Color of the message</param>
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/// <param name="color">Color of the message</param>
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/// <param name="excludedPlayer">The player to not send the message to.</param>
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public void SendLogs(string log, Color color, TSPlayer excludedPlayer = null)
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{
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@ -229,7 +229,7 @@ namespace TShockAPI
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TSPlayer.Server.SendMessage(log, color);
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foreach (TSPlayer player in TShock.Players)
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{
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if (player != null && player != excludedPlayer && player.Active && player.Group.HasPermission(Permissions.logs) &&
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if (player != null && player != excludedPlayer && player.Active && player.Group.HasPermission(Permissions.logs) &&
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player.DisplayLogs && TShock.Config.DisableSpewLogs == false)
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player.SendMessage(log, color);
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}
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@ -560,10 +560,10 @@ namespace TShockAPI
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// Disconnect after kick as that signifies server is exiting and could cause a race
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Netplay.disconnect = true;
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}
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}
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/// <summary>
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/// Stops the server after kicking all players with a reason message, and optionally saving the world then attempts to
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/// Stops the server after kicking all players with a reason message, and optionally saving the world then attempts to
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/// restart it.
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/// </summary>
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/// <param name="save">bool perform a world save before stop (default: true)</param>
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@ -573,23 +573,23 @@ namespace TShockAPI
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if (TShock.Config.ServerSideInventory)
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foreach (TSPlayer player in TShock.Players)
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if (player != null && player.IsLoggedIn && !player.IgnoreActionsForClearingTrashCan)
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TShock.InventoryDB.InsertPlayerData(player);
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TShock.InventoryDB.InsertPlayerData(player);
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StopServer(true, reason);
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System.Diagnostics.Process.Start(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase);
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Environment.Exit(0);
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}
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}
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/// <summary>
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/// Reloads all configuration settings, groups, regions and raises the reload event.
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/// </summary>
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public void Reload(TSPlayer player)
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{
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/// </summary>
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public void Reload(TSPlayer player)
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{
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FileTools.SetupConfig();
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TShock.HandleCommandLinePostConfigLoad(Environment.GetCommandLineArgs());
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TShock.Groups.LoadPermisions();
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TShock.Regions.ReloadAllRegions();
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Hooks.GeneralHooks.OnReloadEvent(player);
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TShock.Regions.ReloadAllRegions();
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Hooks.GeneralHooks.OnReloadEvent(player);
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}
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#if COMPAT_SIGS
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@ -879,19 +879,19 @@ namespace TShockAPI
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/// </summary>
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/// <param name="regionArea">The region's area to enumerate through.</param>
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/// <returns>The enumerated boundary points.</returns>
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public IEnumerable<Point> EnumerateRegionBoundaries(Rectangle regionArea)
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{
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for (int x = 0; x < regionArea.Width + 1; x++)
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{
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yield return new Point(regionArea.Left + x, regionArea.Top);
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yield return new Point(regionArea.Left + x, regionArea.Bottom);
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}
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for (int y = 1; y < regionArea.Height; y++)
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{
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yield return new Point(regionArea.Left, regionArea.Top + y);
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yield return new Point(regionArea.Right, regionArea.Top + y);
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}
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public IEnumerable<Point> EnumerateRegionBoundaries(Rectangle regionArea)
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{
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for (int x = 0; x < regionArea.Width + 1; x++)
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{
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yield return new Point(regionArea.Left + x, regionArea.Top);
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yield return new Point(regionArea.Left + x, regionArea.Bottom);
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}
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for (int y = 1; y < regionArea.Height; y++)
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{
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yield return new Point(regionArea.Left, regionArea.Top + y);
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yield return new Point(regionArea.Right, regionArea.Top + y);
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}
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}
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}
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}
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