diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index e2dd3aa1..0771bbfe 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -63,7 +63,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "Stargazer";
+ public static readonly string VersionCodename = "Hopefully SSC works somewhat correctly now edition";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";
diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj
index a01bb022..eb7894b7 100644
--- a/TShockAPI/TShockAPI.csproj
+++ b/TShockAPI/TShockAPI.csproj
@@ -18,11 +18,11 @@
Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic)
-->
- 5.2.3
+ 5.2.4
TShock for Terraria
Pryaxis & TShock Contributors
TShockAPI
- Copyright © Pryaxis & TShock Contributors 2011-2023
+ Copyright © Pryaxis & TShock Contributors 2011-2025
True
GPL-3.0-or-later