Fixing spawn rates
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parent
95c1710b55
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95a066d145
2 changed files with 5 additions and 2 deletions
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@ -421,7 +421,7 @@ namespace TShockAPI
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public static void MaxSpawns(CommandArgs args)
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{
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int ply = args.PlayerID;
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int amount = 4;//Convert.ToInt32(args.Message.Remove(0, 10));
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int amount = Convert.ToInt32(args.Message.Remove(0, 10));
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int.TryParse(args.Message.Remove(0, 10), out amount);
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NPC.maxSpawns = amount;
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Tools.Broadcast(Tools.FindPlayer(ply) + " changed the maximum spawns to: " + amount);
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@ -430,7 +430,7 @@ namespace TShockAPI
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public static void SpawnRate(CommandArgs args)
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{
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int ply = args.PlayerID;
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int amount = 700;//Convert.ToInt32(args.Message.Remove(0, 10));
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int amount = Convert.ToInt32(args.Message.Remove(0, 10));
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int.TryParse(args.Message.Remove(0, 10), out amount);
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NPC.spawnRate = amount;
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Tools.Broadcast(Tools.FindPlayer(ply) + " changed the spawn rate to: " + amount);
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@ -62,6 +62,9 @@ namespace TShockAPI
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kickBoom = cfg.KickExplosives;
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spawnProtect = cfg.SpawnProtection;
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spawnProtectRadius = cfg.SpawnProtectionRadius;
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Terraria.NPC.maxSpawns = defaultMaxSpawns;
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Terraria.NPC.defaultSpawnRate = defaultSpawnRate;
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}
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public static void WriteJsonConfiguration()
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