Clean up NetModulePacketHandler a little
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0af69e2bf2
commit
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3 changed files with 47 additions and 55 deletions
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@ -1,5 +1,6 @@
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using System.IO;
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using System.IO.Streams;
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using Terraria;
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using Terraria.GameContent.NetModules;
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using Terraria.Net;
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@ -45,6 +46,17 @@ namespace TShockAPI.Handlers.NetModules
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/// <param name="rejectPacket"></param>
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public void HandlePacket(TSPlayer player, out bool rejectPacket)
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{
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if (!Main.GameModeInfo.IsJourneyMode)
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{
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TShock.Log.ConsoleDebug(
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"NetModuleHandler received attempt to unlock sacrifice while not in journey mode from",
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player.Name
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);
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rejectPacket = true;
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return;
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}
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if (UnknownField != 0)
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{
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TShock.Log.ConsoleDebug(
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