Change various things

Show "player has joined." only when they are being greeted, send
info/success messages in pagination tools if the target is not a real
player, and change the "player left" message to "player has left."
This commit is contained in:
MarioE 2013-11-30 09:58:50 -05:00
parent 652425c4ba
commit 968b326798
3 changed files with 26 additions and 49 deletions

View file

@ -1588,26 +1588,6 @@ namespace TShockAPI
}
NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
if (TShock.Config.EnableGeoIP && TShock.Geo != null)
{
Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined. ({4}/{5})", args.Player.Name, args.Player.IP,
args.Player.Group.Name, args.Player.Country, TShock.Utils.ActivePlayers(),
TShock.Config.MaxSlots));
if (!args.Player.SilentJoinInProgress)
TShock.Utils.Broadcast(string.Format("{0} ({1}) has joined.", args.Player.Name, args.Player.Country), Color.Yellow);
}
else
{
Log.Info(string.Format("{0} ({1}) from '{2}' group joined. ({3}/{4})", args.Player.Name, args.Player.IP,
args.Player.Group.Name, TShock.Utils.ActivePlayers(), TShock.Config.MaxSlots));
if (!args.Player.SilentJoinInProgress)
TShock.Utils.Broadcast(args.Player.Name + " has joined.", Color.Yellow);
}
if (TShock.Config.DisplayIPToAdmins)
TShock.Utils.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue);
return false;
}