/setspawn settings no longer carry over to other worlds.

This commit is contained in:
Deathmax 2011-06-24 14:50:18 +08:00
parent ce02cd1401
commit 96988fc7c9
3 changed files with 16 additions and 1 deletions

View file

@ -257,6 +257,13 @@ namespace TShockAPI
}
}
if (ConfigurationManager.Spawn_WorldID != Main.worldID)
{
Main.spawnTileX = ConfigurationManager.originalSpawnX;
Main.spawnTileY = ConfigurationManager.originalSpawnY;
ConfigurationManager.Spawn_WorldID = Main.worldID;
}
Players[ply] = player;
Netplay.spamCheck = ConfigurationManager.SpamChecks;
}