Forgot to clear the dictionary after each check. We don't want it revert ALL changes do we.
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@ -517,10 +517,12 @@ namespace TShockAPI
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}
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}
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players[i].tileThreshold = 0;
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players[i].tilesDestroyed.Clear();
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}
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else if (players[i].tileThreshold > 0)
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{
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players[i].tileThreshold = 0;
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players[i].tilesDestroyed.Clear();
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}
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}
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}
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