diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index 804c18f4..c1ec9be7 100755 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -303,6 +303,7 @@ namespace TShockAPI } else { args.Player.SendMessage("Invalid login attempt. This incident has been reported.", Color.Red); + args.Player.SendMessage("User found: " + exr[0] + ", Password Encrypt Found: " + exr[1]); Log.Warn(args.Player.IP + " failed to authenticate as " + args.Parameters[0]); args.Player.LoginAttempts++; return; @@ -327,7 +328,7 @@ namespace TShockAPI TextWriter tw = new StreamWriter(FileTools.UsersPath, true); tw.WriteLine("\n" + args.Parameters[1].Split(':')[0] + ":" + Tools.HashPassword(args.Parameters[1].Split(':')[0]) + " " + args.Parameters[2]); tw.Close(); - //Notify the admin that they can now login + args.Player.SendMessage("This player can now login!", Color.Green); return; } else if (args.Parameters[1].Split(':').Length == 1) @@ -335,8 +336,8 @@ namespace TShockAPI TextWriter tw = new StreamWriter(FileTools.UsersPath, true); tw.WriteLine("\n" + args.Parameters[1] + " " + args.Parameters[2]); tw.Close(); - //Notify the admin that they can now login if they rejoin - //Notify admin that this is fucking insecure + args.Player.SendMessage("IP address admin added. If they're logged in, tell them to rejoin.", Color.Green); + args.Player.SendMessage("WARNING: This is insecure! It would be better to use a user account instead.", Color.Red); return; } else