Removed CheckInventory(int ply) - It doesn't fucking work.

This commit is contained in:
Shank 2011-06-05 22:42:01 -06:00
parent d9df2bf962
commit 9833732c22

View file

@ -399,7 +399,6 @@ namespace TShockAPI
if (Main.netMode != 2) { return; }
int plr = who; //legacy support
Tools.ShowMOTD(who);
CheckInventory(who);
if (HackedHealth(who) && ConfigurationManager.kickCheater && ConfigurationManager.banCheater)
{
TShock.Ban(who, "Hacked health.");
@ -712,23 +711,6 @@ namespace TShockAPI
}
return -1;
}
/// <summary>
/// Stop fucking enabling this as a ban reason. Holy fucking hell, it doesn't fucking work.
/// </summary>
/// <param name="plr"></param>
/// <returns></returns>
public static bool CheckInventory(int plr)
{
for (int i = 0; i < 44; i++)
{
if (Main.player[plr].inventory[i].stack > Main.player[plr].inventory[i].maxStack)
{
Log.Info(Tools.FindPlayer(plr) + " had " + Main.player[plr].inventory[i].stack.ToString() + " of " + Main.player[plr].inventory[i].name + " which has a max stack of " + Main.player[plr].inventory[i].maxStack.ToString());
return true;
}
}
return false;
}
public static bool CheckSpawn(int x, int y)
{