fix(Bouncer/SendTileRectHandler): two typos which causes incorrect validating range

This commit is contained in:
LaoSparrow 2025-03-17 22:12:54 +08:00
parent 29477ab305
commit 988042e6c1

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@ -269,7 +269,7 @@ namespace TShockAPI.Handlers
private MatchResult MatchPlacement(TSPlayer player, TileRect rect) private MatchResult MatchPlacement(TSPlayer player, TileRect rect)
{ {
for (int x = rect.X; x < rect.Y + rect.Width; x++) for (int x = rect.X; x < rect.X + rect.Width; x++)
{ {
for (int y = rect.Y; y < rect.Y + rect.Height; y++) for (int y = rect.Y; y < rect.Y + rect.Height; y++)
{ {
@ -303,7 +303,7 @@ namespace TShockAPI.Handlers
private MatchResult MatchStateChange(TSPlayer player, TileRect rect) private MatchResult MatchStateChange(TSPlayer player, TileRect rect)
{ {
for (int x = rect.X; x < rect.Y + rect.Width; x++) for (int x = rect.X; x < rect.X + rect.Width; x++)
{ {
for (int y = rect.Y; y < rect.Y + rect.Height; y++) for (int y = rect.Y; y < rect.Y + rect.Height; y++)
{ {