Merge pull request #2398 from drunderscore/feature/force-character-gamemodes
Introduce `SoftcoreOnly` config option to allow only softcore characters to connect.
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3 changed files with 11 additions and 0 deletions
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@ -14,6 +14,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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## Upcoming changes
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* Fixed SendTileRectHandler not sending tile rect updates like Pylons/Mannequins to other clients. (@Stealownz)
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* Introduced `SoftcoreOnly` config option to allow only softcore characters to connect. (@drunderscore)
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* Fix some typos that have been in the repository for over a lustrum. (@Killia0)
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* Added a `tshock.npc.summonboss` permission check for Lunatic Cultist, players who do not have this permission will not be able to kill Cultist Archers/Devotees to summon the Lunatic Cultist. (@moisterrific)
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* Added more usage examples for the `ban` command under `ban help examples` to explain how users can ban: offline players by account, offline players by IP, and online players by player index - useful for banning hard to type character names. (@moisterrific)
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@ -133,6 +133,10 @@ namespace TShockAPI.Configuration
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[Description("Prevents softcore players from connecting.")]
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public bool MediumcoreOnly;
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/// <summary>Prevents non-softcore players from connecting.</summary>
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[Description("Prevents non-softcore players from connecting.")]
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public bool SoftcoreOnly;
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/// <summary>Disables any placing, or removal of blocks.</summary>
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[Description("Disables any placing, or removal of blocks.")]
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public bool DisableBuild;
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@ -2364,6 +2364,12 @@ namespace TShockAPI
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NetMessage.SendData((int)PacketTypes.PlayerInfo, -1, args.Player.Index, NetworkText.FromLiteral(args.Player.Name), args.Player.Index);
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return true;
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}
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if (TShock.Config.Settings.SoftcoreOnly && difficulty != 0)
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandlePlayerInfo rejected softcore required");
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args.Player.Kick("You need to join with a softcore player.", true, true);
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return true;
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}
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if (TShock.Config.Settings.MediumcoreOnly && difficulty < 1)
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandlePlayerInfo rejected mediumcore required");
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