Removed unused variable.. Added some more docs.
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896a8272c9
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1 changed files with 74 additions and 1 deletions
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@ -25,16 +25,52 @@ namespace TShockAPI
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{
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{
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// NOTE: Using a const still suffers from needing to recompile to change the default
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// NOTE: Using a const still suffers from needing to recompile to change the default
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// ideally we would use a static but this means it can't be used for the default parameter :(
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// ideally we would use a static but this means it can't be used for the default parameter :(
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/// <summary>
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/// Default chat color.
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/// </summary>
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public const string defaultChatColor = "255.255.255";
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public const string defaultChatColor = "255.255.255";
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/// <summary>
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/// List of permissions available to the group.
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/// </summary>
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public readonly List<string> permissions = new List<string>();
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public readonly List<string> permissions = new List<string>();
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/// <summary>
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/// List of permissions that the group is explicitly barred from.
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/// </summary>
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public readonly List<string> negatedpermissions = new List<string>();
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public readonly List<string> negatedpermissions = new List<string>();
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/// <summary>
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/// The group's name.
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/// </summary>
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public string Name { get; set; }
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public string Name { get; set; }
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/// <summary>
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/// The group that this group inherits permissions from.
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/// </summary>
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public Group Parent { get; set; }
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public Group Parent { get; set; }
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public int Order { get; set; }
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/// <summary>
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/// The chat prefix for this group.
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/// </summary>
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public string Prefix { get; set; }
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public string Prefix { get; set; }
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/// <summary>
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/// The chat suffix for this group.
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/// </summary>
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public string Suffix { get; set; }
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public string Suffix { get; set; }
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/// <summary>
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/// The name of the parent, not particularly sure why this is here.
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/// We can use group.Parent.Name and not have this second reference.
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/// This was added for rest, so a discussion with Shank is necessary.
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/// </summary>
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public string ParentName { get { return (null == Parent) ? "" : Parent.Name; } }
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public string ParentName { get { return (null == Parent) ? "" : Parent.Name; } }
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/// <summary>
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/// The chat color of the group.
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/// Returns "255255255", sets "255,255,255"
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/// </summary>
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public string ChatColor
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public string ChatColor
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{
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{
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get { return string.Format("{0}{1}{2}", R.ToString("X2"), G.ToString("X2"), B.ToString("X2")); }
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get { return string.Format("{0}{1}{2}", R.ToString("X2"), G.ToString("X2"), B.ToString("X2")); }
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@ -58,6 +94,9 @@ namespace TShockAPI
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}
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}
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}
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}
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/// <summary>
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/// The permissions of the user in string form.
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/// </summary>
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public string Permissions
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public string Permissions
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{
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{
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get
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get
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@ -75,6 +114,9 @@ namespace TShockAPI
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}
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}
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}
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}
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/// <summary>
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/// The permissions of this group and all that it inherits from.
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/// </summary>
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public List<string> TotalPermissions
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public List<string> TotalPermissions
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{
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{
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get
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get
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@ -125,6 +167,11 @@ namespace TShockAPI
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Permissions = permissions;
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Permissions = permissions;
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}
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}
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/// <summary>
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/// Checks to see if a group has a specified permission.
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/// </summary>
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/// <param name="permission">The permission to check.</param>
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/// <returns>Returns true if the user has that permission.</returns>
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public virtual bool HasPermission(string permission)
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public virtual bool HasPermission(string permission)
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{
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{
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if (string.IsNullOrEmpty(permission))
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if (string.IsNullOrEmpty(permission))
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@ -148,6 +195,10 @@ namespace TShockAPI
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return false;
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return false;
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}
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}
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/// <summary>
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/// Adds a permission to the list of negated permissions.
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/// </summary>
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/// <param name="permission">The permission to negate.</param>
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public void NegatePermission(string permission)
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public void NegatePermission(string permission)
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{
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{
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// Avoid duplicates
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// Avoid duplicates
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@ -158,6 +209,10 @@ namespace TShockAPI
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}
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}
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}
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}
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/// <summary>
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/// Adds a permission to the list of permissions.
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/// </summary>
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/// <param name="permission">The permission to add.</param>
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public void AddPermission(string permission)
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public void AddPermission(string permission)
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{
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{
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if (permission.StartsWith("!"))
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if (permission.StartsWith("!"))
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@ -173,6 +228,11 @@ namespace TShockAPI
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}
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}
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}
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}
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/// <summary>
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/// Clears the permission list and sets it to the list provided,
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/// will parse "!permssion" and add it to the negated permissions.
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/// </summary>
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/// <param name="permission"></param>
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public void SetPermission(List<string> permission)
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public void SetPermission(List<string> permission)
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{
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{
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permissions.Clear();
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permissions.Clear();
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@ -180,6 +240,11 @@ namespace TShockAPI
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permission.ForEach(p => AddPermission(p));
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permission.ForEach(p => AddPermission(p));
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}
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}
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/// <summary>
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/// Will remove a permission from the respective list,
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/// where "!permission" will remove a negated permission.
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/// </summary>
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/// <param name="permission"></param>
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public void RemovePermission(string permission)
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public void RemovePermission(string permission)
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{
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{
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if (permission.StartsWith("!"))
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if (permission.StartsWith("!"))
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@ -191,6 +256,9 @@ namespace TShockAPI
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}
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}
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}
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}
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/// <summary>
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/// This class is the SuperAdminGroup, which has access to everything.
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/// </summary>
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public class SuperAdminGroup : Group
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public class SuperAdminGroup : Group
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{
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{
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public SuperAdminGroup()
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public SuperAdminGroup()
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@ -203,6 +271,11 @@ namespace TShockAPI
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Suffix = TShock.Config.SuperAdminChatSuffix;
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Suffix = TShock.Config.SuperAdminChatSuffix;
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}
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}
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/// <summary>
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/// Override to allow access to everything.
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/// </summary>
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/// <param name="permission">The permission</param>
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/// <returns>True</returns>
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public override bool HasPermission(string permission)
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public override bool HasPermission(string permission)
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{
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{
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return true;
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return true;
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