Save a players old account when they log into the new one.

Include latest bin.
This commit is contained in:
Zack Piispanen 2013-10-02 19:02:40 -04:00
parent 4a4d5c8080
commit 991e8a4c0a
2 changed files with 8 additions and 1 deletions

View file

@ -252,7 +252,8 @@ namespace TShockAPI
ServerApi.Hooks.WorldSave.Register(this, SaveManager.Instance.OnSaveWorld);
ServerApi.Hooks.WorldChristmasCheck.Register(this, OnXmasCheck);
ServerApi.Hooks.NetNameCollision.Register(this, NetHooks_NameCollision);
TShockAPI.Hooks.PlayerHooks.PlayerPostLogin += OnPlayerLogin;
TShockAPI.Hooks.PlayerHooks.PlayerPreLogin += OnPlayerPreLogin;
TShockAPI.Hooks.PlayerHooks.PlayerPostLogin += OnPlayerLogin;
GetDataHandlers.InitGetDataHandler();
Commands.InitCommands();
@ -365,6 +366,12 @@ namespace TShockAPI
Users.UpdateLogin(u);
}
private void OnPlayerPreLogin(Hooks.PlayerPreLoginEventArgs args)
{
if (args.Player.IsLoggedIn)
args.Player.SaveServerCharacter();
}
private void NetHooks_NameCollision(NameCollisionEventArgs args)
{
string ip = TShock.Utils.GetRealIP(Netplay.serverSock[args.Who].tcpClient.Client.RemoteEndPoint.ToString());