diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index a81ff597..e50e6c4c 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -2398,6 +2398,7 @@ namespace TShockAPI args.Player.RecentlyCreatedProjectiles.Add(new GetDataHandlers.ProjectileStruct() { Index = index, + Type = type, CreatedAt = DateTime.Now }); } @@ -3770,9 +3771,10 @@ namespace TShockAPI {TileID.MinecartTrack, 3} }; - internal struct ProjectileStruct + public struct ProjectileStruct { public int Index { get; set; } + public short Type { get; set; } public DateTime CreatedAt { get; set; } public bool Killed { get; internal set; } } diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index 1a204594..81d536fb 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -768,7 +768,7 @@ namespace TShockAPI /// Keeps track of recently created projectiles by this player. TShock.cs OnSecondUpdate() removes from this in an async task. /// Projectiles older than 5 seconds are purged from this collection as they are no longer "recent." /// - internal List RecentlyCreatedProjectiles = new List(); + public List RecentlyCreatedProjectiles = new List(); /// /// The current region this player is in, or null if none. diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index a0bc4e64..e143f7a9 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -1653,6 +1653,7 @@ namespace TShockAPI player.RecentlyCreatedProjectiles.Add(new GetDataHandlers.ProjectileStruct() { Index = e.number, + Type = (short)projectile.type, CreatedAt = DateTime.Now }); }