Added an extra IceRod check to HandleTile

This commit is contained in:
ProfessorXZ 2016-09-12 22:20:06 +02:00
parent 775c724b44
commit 9974441868

View file

@ -2049,9 +2049,13 @@ namespace TShockAPI
}
// If they aren't selecting the item which creates the tile or wall, they're hacking.
if (editData != TileID.MagicalIceBlock
&& editData != (action == EditAction.PlaceTile ? selectedItem.createTile : selectedItem.createWall))
if (editData != (action == EditAction.PlaceTile ? selectedItem.createTile : selectedItem.createWall))
{
if (selectedItem.netID == ItemID.IceRod && editData == TileID.MagicalIceBlock)
{
return false;
}
args.Player.SendTileSquare(tileX, tileY, 4);
return true;
}