Readded all my changes, I think.
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parent
395225ec28
commit
9b1c5fd230
2 changed files with 142 additions and 73 deletions
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@ -157,8 +157,8 @@ namespace TShockAPI
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ChatCommands.Add(new Command(PartyChat, "p"));
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ChatCommands.Add(new Command(Rules, "rules"));
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ChatCommands.Add(new Command("logs", DisplayLogs, "displaylogs"));
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ChatCommands.Add(new Command(PasswordUser, "password") { DoLog = false });
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ChatCommands.Add(new Command(RegisterUser, "register") { DoLog = false });
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ChatCommands.Add(new Command(PasswordUser, "password") { DoLog = false });
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ChatCommands.Add(new Command(RegisterUser, "register") { DoLog = false });
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ChatCommands.Add(new Command("root-only", ManageUsers, "user") { DoLog = false });
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ChatCommands.Add(new Command("root-only", GrabUserIP, "ip"));
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ChatCommands.Add(new Command("root-only", AuthVerify, "auth-verify"));
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@ -333,76 +333,76 @@ namespace TShockAPI
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}
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private static void PasswordUser(CommandArgs args)
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{
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try
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{
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if (args.Player.IsLoggedIn && args.Parameters.Count == 2)
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{
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var user = TShock.Users.GetUserByName(args.Player.UserAccountName);
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string encrPass = Tools.HashPassword(args.Parameters[0]);
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string[] exr = TShock.Users.FetchHashedPasswordAndGroup(args.Player.UserAccountName);
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if (exr[0].ToUpper() == encrPass.ToUpper())
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{
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args.Player.SendMessage("You changed your password!", Color.Green);
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TShock.Users.SetUserPassword(user, args.Parameters[1]); // SetUserPassword will hash it for you.
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Log.ConsoleInfo(args.Player.IP + " named " + args.Player.Name + " changed the password of Account " + user.Name);
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}
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else
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{
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args.Player.SendMessage("You failed to change your password!", Color.Red);
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Log.ConsoleError(args.Player.IP + " named " + args.Player.Name + " failed to change password for Account: " + user.Name);
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}
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}
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else
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{
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args.Player.SendMessage("Not Logged in or Invalid syntax! Proper syntax: /password <oldpassword> <newpassword>", Color.Red);
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}
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}
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catch (UserManagerException ex)
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{
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args.Player.SendMessage("Sorry, an error occured: " + ex.Message, Color.Green);
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Log.ConsoleError("RegisterUser returned an error: " + ex.ToString());
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}
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}
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private static void RegisterUser(CommandArgs args)
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{
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try
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{
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if (args.Parameters.Count == 2)
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{
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var user = new User();
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user.Name = args.Parameters[0];
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user.Password = args.Parameters[1];
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user.Group = "default"; // FIXME -- we should get this from the DB.
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if (TShock.Users.GetUserByName(user.Name) == null) // Cheap way of checking for existance of a user
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{
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args.Player.SendMessage("Account " + user.Name + " has been registered.", Color.Green);
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TShock.Users.AddUser(user);
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Log.ConsoleInfo(args.Player.Name + " registered an Account: " + user.Name);
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}
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else
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{
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args.Player.SendMessage("Account " + user.Name + " has already been registered.", Color.Green);
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Log.ConsoleInfo(args.Player.Name + " failed to register an existing Account: " + user.Name);
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}
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}
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else
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /register <username> <password>", Color.Red);
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}
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}
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catch (UserManagerException ex)
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{
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args.Player.SendMessage("Sorry, an error occured: " + ex.Message, Color.Green);
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Log.ConsoleError("RegisterUser returned an error: " + ex.ToString());
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}
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}
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private static void PasswordUser(CommandArgs args)
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{
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try
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{
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if (args.Player.IsLoggedIn && args.Parameters.Count == 2)
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{
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var user = TShock.Users.GetUserByName(args.Player.UserAccountName);
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string encrPass = Tools.HashPassword(args.Parameters[0]);
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string[] exr = TShock.Users.FetchHashedPasswordAndGroup(args.Player.UserAccountName);
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if (exr[0].ToUpper() == encrPass.ToUpper())
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{
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args.Player.SendMessage("You changed your password!", Color.Green);
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TShock.Users.SetUserPassword(user, args.Parameters[1]); // SetUserPassword will hash it for you.
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Log.ConsoleInfo(args.Player.IP + " named " + args.Player.Name + " changed the password of Account " + user.Name);
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}
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else
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{
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args.Player.SendMessage("You failed to change your password!", Color.Red);
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Log.ConsoleError(args.Player.IP + " named " + args.Player.Name + " failed to change password for Account: " + user.Name);
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}
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}
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else
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{
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args.Player.SendMessage("Not Logged in or Invalid syntax! Proper syntax: /password <oldpassword> <newpassword>", Color.Red);
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}
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}
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catch (UserManagerException ex)
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{
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args.Player.SendMessage("Sorry, an error occured: " + ex.Message, Color.Green);
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Log.ConsoleError("RegisterUser returned an error: " + ex.ToString());
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}
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}
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private static void RegisterUser(CommandArgs args)
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{
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try
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{
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if (args.Parameters.Count == 2)
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{
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var user = new User();
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user.Name = args.Parameters[0];
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user.Password = args.Parameters[1];
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user.Group = "default"; // FIXME -- we should get this from the DB.
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if (TShock.Users.GetUserByName(user.Name) == null) // Cheap way of checking for existance of a user
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{
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args.Player.SendMessage("Account " + user.Name + " has been registered.", Color.Green);
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TShock.Users.AddUser(user);
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Log.ConsoleInfo(args.Player.Name + " registered an Account: " + user.Name);
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}
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else
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{
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args.Player.SendMessage("Account " + user.Name + " has already been registered.", Color.Green);
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Log.ConsoleInfo(args.Player.Name + " failed to register an existing Account: " + user.Name);
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}
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}
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else
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /register <username> <password>", Color.Red);
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}
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}
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catch (UserManagerException ex)
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{
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args.Player.SendMessage("Sorry, an error occured: " + ex.Message, Color.Green);
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Log.ConsoleError("RegisterUser returned an error: " + ex.ToString());
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}
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}
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//Todo: Add separate help text for '/user add' and '/user del'. Also add '/user addip' and '/user delip'
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private static void ManageUsers(CommandArgs args)
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@ -99,7 +99,10 @@ namespace TShockAPI.DB
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}
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}
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/// <summary>
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/// Adds a given username to the database
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/// </summary>
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/// <param name="user">User user</param>
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public void AddUser(User user)
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{
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try
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@ -129,6 +132,10 @@ namespace TShockAPI.DB
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}
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}
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/// <summary>
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/// Removes a given username from the database
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/// </summary>
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/// <param name="user">User user</param>
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public void RemoveUser(User user)
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{
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try
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@ -159,6 +166,68 @@ namespace TShockAPI.DB
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}
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}
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/// <summary>
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/// Sets the Hashed Password for a given username
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/// </summary>
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/// <param name="user">User user</param>
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/// <param name="group">string password</param>
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public void SetUserPassword(User user, string password)
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{
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try
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{
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using (var com = database.CreateCommand())
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{
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com.CommandText = "UPDATE Users SET Password = @password WHERE Username = @name;";
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com.AddParameter("@name", user.Name);
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com.AddParameter("@password", Tools.HashPassword(password));
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using (var reader = com.ExecuteReader())
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{
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if (reader.RecordsAffected < 1)
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throw new UserExistsException(user.Name);
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}
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}
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}
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catch (Exception ex)
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{
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throw new UserManagerException("SetUserPassword SQL returned an error", ex);
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}
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}
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/// <summary>
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/// Sets the group for a given username
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/// </summary>
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/// <param name="user">User user</param>
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/// <param name="group">string group</param>
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public void SetUserGroup(User user, string group)
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{
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try
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{
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using (var com = database.CreateCommand())
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{
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com.CommandText = "UPDATE Users SET UserGroup = @group WHERE Username = @name;";
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com.AddParameter("@name", user.Name);
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if (!TShock.Groups.GroupExists(group))
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throw new GroupNotExistsException(group);
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com.AddParameter("@group", group);
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using (var reader = com.ExecuteReader())
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{
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if (reader.RecordsAffected < 1)
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throw new UserExistsException(user.Name);
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}
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}
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}
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catch (Exception ex)
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{
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throw new UserManagerException("SetUserGroup SQL returned an error", ex);
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}
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}
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/// <summary>
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/// Fetches the hashed password and group for a given username
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/// </summary>
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