From 9bcec7b2d87a4dbe5a96d666e2d83aa5a16cbf77 Mon Sep 17 00:00:00 2001 From: Lucas Nicodemus Date: Fri, 25 Feb 2022 00:48:43 -0800 Subject: [PATCH] Update changelog --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 6868d958..c5fa0110 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,10 +12,10 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Do not forget to sign every line you change with your name. (@hakusaro) * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. - ## Upcoming changes * Improved the `/grow` command to reduce code duplication, use `TileID` constants for less ambiguous types. (@drunderscore) * Fixed item dupe via /logout & NPC. (@Terrarxxn) +* Added preliminary support for Terraria 1.4.3.4 (@SignatureBeef, @Patrikkk, @hakusaro) ## TShock 4.5.13 * Added hook `GetDataHandlers.OnReleaseNpc` to handling ReleaseNPC packet and a bouncer to stops unregistered and logged out players on SSC servers from releasing critters NPC. The bouncer has additional filter to stops players who tried to release different critter using crafted packet, e.g. using bunny item to release golden bunny. (@tru321)