Don't need the testing releated log statement anymore

This commit is contained in:
ricky 2011-06-16 01:06:19 +10:00
parent a976c51101
commit 9c5bb75ac8

View file

@ -212,7 +212,6 @@ namespace TShockAPI
/// <param name="reason">string reason</param>
public static void ForceKick(TSPlayer player, string reason)
{
Log.Info("ForceKick Pre : " + player.Index + " status " + Main.player[player.Index].active + " " + player.TPlayer.active + " " + Main.player[player.Index].name + " " + player.TPlayer.name);
if (!Netplay.serverSock[player.Index].active || Netplay.serverSock[player.Index].kill)
return;
NetMessage.SendData(0x2, player.Index, -1, reason, 0x0, 0f, 0f, 0f);