diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index ae838bd4..b9c40d8c 100755 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -19,7 +19,7 @@ namespace TShockAPI public static string saveDir = "./tshock/"; - public static Version VersionNum = new Version(2, 0, 0, 1); + public static Version VersionNum = new Version(2, 0, 0, 2); public static string VersionCodename = "UnrealIRCd ftw (irc.shankshock.com #terraria)"; diff --git a/TShockAPI/Tools.cs b/TShockAPI/Tools.cs index 93bee215..d76aef00 100755 --- a/TShockAPI/Tools.cs +++ b/TShockAPI/Tools.cs @@ -139,20 +139,14 @@ namespace TShockAPI /// int player public static int FindPlayer(string ply) { - /*int pl = -1; - for (int i = 0; i < Main.player.Length; i++) - { - if ((ply.ToLower()) == Main.player[i].name.ToLower()) - { - pl = i; - break; - } - } - return pl;*/ List found = new List(); for (int i = 0; i < Main.player.Length; i++) + { + if (Main.player[i].name.ToLower().Equals(ply.ToLower())) + return i; if (Main.player[i].name.ToLower().Contains(ply.ToLower())) found.Add(i); + } if (found.Count == 1) return found[0]; else if (found.Count > 1)