Kick empty UUIDs by default
UUIDs are sent by all vanilla clients still.
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@ -387,7 +387,7 @@ namespace TShockAPI.Configuration
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/// <summary>Kick clients that don't send their UUID to the server.</summary>
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[Description("Kick clients that don't send their UUID to the server.")]
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public bool KickEmptyUUID;
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public bool KickEmptyUUID = true;
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/// <summary>Disables a player if this number of tiles is painted within 1 second.</summary>
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[Description("Disables a player if this number of tiles is painted within 1 second.")]
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