Change strings to instanced;
Move the changelog to bottom;
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2 changed files with 15 additions and 15 deletions
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@ -33,12 +33,12 @@ public class ReduceConsoleSpam : Module
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/// </summary>
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private string _lastStatusText = null;
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private static readonly string ResettingObjectText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.47");
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private static readonly string LoadingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.51");
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private static readonly string SettlingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.27");
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private static readonly string SavingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.49");
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private static readonly string ValidatingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.73");
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private static readonly string FinalizingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.87");
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private readonly string _resettingObjectText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.47");
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private readonly string _loadingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.51");
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private readonly string _settlingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.27");
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private readonly string _savingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.49");
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private readonly string _validatingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.73");
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private readonly string _finalizingText = LanguageManager.Instance.GetTextValue("LegacyWorldGen.87");
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/// <summary>
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/// Aims to reduce the amount of console spam by filtering out load/save progress
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@ -67,11 +67,11 @@ public class ReduceConsoleSpam : Module
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return false;
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}
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if (replace(ResettingObjectText)
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|| replace(SettlingText)
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|| replace(LoadingText)
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|| replace(SavingText)
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|| replace(ValidatingText))
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if (replace(_resettingObjectText)
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|| replace(_settlingText)
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|| replace(_loadingText)
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|| replace(_savingText)
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|| replace(_validatingText))
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return;
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// try parsing % - [text] - %
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@ -92,10 +92,10 @@ public class ReduceConsoleSpam : Module
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if (text.Length > 0 && !(
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// relogic has made a mess of this
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(
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_lastStatusText != ValidatingText
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|| _lastStatusText != SavingText
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_lastStatusText != _validatingText
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|| _lastStatusText != _savingText
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)
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&& text == FinalizingText
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&& text == _finalizingText
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))
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WriteIfChange(text);
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@ -15,7 +15,6 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -->
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## Upcoming changes
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* Added localization support for console spam reduction. (@KawaiiYuyu)
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* Reduced load/save console spam. (@SignatureBeef, @YehnBeep)
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* Replaced SQLite library with Microsoft.Data.Sqlite for arm64 support. (@SignatureBeef)
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* Initial support for MonoMod hooks on Raspberry Pi (arm64). (@kevzhao2)
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@ -61,6 +60,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* Added new tile provider. Use `-constileation` or `-c` to use it. Constileation is an alternative tile provider to Tiled and HeapTile. (@SignatureBeef)
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* Fixed an exploit with grass mowing not removing hanging vines. (@punchready)
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* Added `-additionalplugins` command line argument to load additional plugins. (@pontaoski)
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* Added localization support for console spam reduction. (@KawaiiYuyu)
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## TShock 4.5.18
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* Fixed `TSPlayer.GiveItem` not working if the player is in lava. (@PotatoCider)
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