Merge pull request #1262 from ProfessorXZ/general-devel

Fixes #1248, #1254 and #1261
This commit is contained in:
White 2016-07-29 10:02:47 +09:30 committed by GitHub
commit 9e84063fbb

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@ -1231,6 +1231,7 @@ namespace TShockAPI
{ PacketTypes.UpdateNPCHome, UpdateNPCHome },
{ PacketTypes.PlayerAddBuff, HandlePlayerAddBuff },
{ PacketTypes.ItemDrop, HandleItemDrop },
{ PacketTypes.UpdateItemDrop, HandleUpdateItemDrop },
{ PacketTypes.ItemOwner, HandleItemOwner },
{ PacketTypes.PlayerHp, HandlePlayerHp },
{ PacketTypes.PlayerMana, HandlePlayerMana },
@ -1251,6 +1252,9 @@ namespace TShockAPI
{ PacketTypes.NumberOfAnglerQuestsCompleted, HandleNumberOfAnglerQuestsCompleted },
{ PacketTypes.MassWireOperation, HandleMassWireOperation },
{ PacketTypes.GemLockToggle, HandleGemLockToggle },
{ PacketTypes.CatchNPC, HandleCatchNpc },
{ PacketTypes.KillPortal, HandleKillPortal },
{ PacketTypes.PlaceTileEntity, HandlePlaceTileEntity },
{ PacketTypes.ToggleParty, HandleToggleParty }
};
}
@ -3355,6 +3359,79 @@ namespace TShockAPI
return false;
}
private static bool HandleUpdateItemDrop(GetDataHandlerArgs args)
{
var itemID = args.Data.ReadInt16();
var position = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var velocity = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var stacks = args.Data.ReadInt16();
var prefix = args.Data.ReadInt8();
var noDelay = args.Data.ReadInt8() == 1;
var itemNetID = args.Data.ReadInt16();
if (OnItemDrop(itemID, position, velocity, stacks, prefix, noDelay, itemNetID))
return true;
// Invalid Net IDs can cause client crashes
if (itemNetID < -48 || itemNetID >= Main.maxItemTypes)
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
if (prefix > Item.maxPrefixes) // Make sure the prefix is a legit value
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
if (itemNetID == 0) //Item removed, let client do this to prevent item duplication client side (but only if it passed the range check)
{
if (TShock.CheckRangePermission(args.Player, (int)(Main.item[itemID].position.X / 16f), (int)(Main.item[itemID].position.Y / 16f)))
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
return false;
}
if (TShock.CheckRangePermission(args.Player, (int)(position.X / 16f), (int)(position.Y / 16f)))
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
if (Main.item[itemID].active && Main.item[itemID].netID != itemNetID) //stop the client from changing the item type of a drop but only if the client isn't picking up the item
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
Item item = new Item();
item.netDefaults(itemNetID);
if ((stacks > item.maxStack || stacks <= 0) || (TShock.Itembans.ItemIsBanned(item.name, args.Player) && !args.Player.HasPermission(Permissions.allowdroppingbanneditems)))
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
if ((Main.ServerSideCharacter) && (DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond - args.Player.LoginMS < TShock.ServerSideCharacterConfig.LogonDiscardThreshold))
{
//Player is probably trying to sneak items onto the server in their hands!!!
TShock.Log.ConsoleInfo("Player {0} tried to sneak {1} onto the server!", args.Player.Name, item.name);
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ItemDrop, "", itemID);
return true;
}
return false;
}
private static bool HandleItemOwner(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
@ -4001,6 +4078,68 @@ namespace TShockAPI
return false;
}
private static bool HandleCatchNpc(GetDataHandlerArgs args)
{
var npcID = args.Data.ReadInt16();
var who = args.Data.ReadByte();
if (Main.npc[npcID]?.catchItem == 0)
{
Main.npc[npcID].active = true;
NetMessage.SendData(23, -1, -1, "", npcID);
return true;
}
return false;
}
private static bool HandleKillPortal(GetDataHandlerArgs args)
{
short projectileIndex = args.Data.ReadInt16();
Projectile projectile = Main.projectile[projectileIndex];
if (projectile != null && projectile.active)
{
if (projectile.owner != args.TPlayer.whoAmI)
{
return true;
}
}
return false;
}
private static bool HandlePlaceTileEntity(GetDataHandlerArgs args)
{
var x = args.Data.ReadInt16();
var y = args.Data.ReadInt16();
var type = args.Data.ReadByte();
if (TShock.TileBans.TileIsBanned((short)TileID.LogicSensor, args.Player))
{
args.Player.SendTileSquare(x, y, 1);
args.Player.SendErrorMessage("You do not have permission to place Logic Sensors.");
return true;
}
if (TShock.CheckIgnores(args.Player))
{
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y))
{
return true;
}
if (TShock.CheckRangePermission(args.Player, x, y))
{
return true;
}
return false;
}
private static bool HandleToggleParty(GetDataHandlerArgs args)
{
if (args.Player != null && !args.Player.HasPermission(Permissions.toggleparty))