Add & move OnPlaceItemFrame to Bouncer
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3 changed files with 79 additions and 14 deletions
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@ -3075,6 +3075,54 @@ namespace TShockAPI
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return false;
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}
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/// <summary>The arguments to the PlaceItemFrame event.</summary>
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public class PlaceItemFrameEventArgs : HandledEventArgs
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{
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/// <summary>The TSPlayer that triggered the event.</summary>
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public TSPlayer Player { get; set; }
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/// <summary>The X coordinate of the item frame.</summary>
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public short X { get; set; }
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/// <summary>The Y coordinate of the item frame.</summary>
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public short Y { get; set; }
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/// <summary>The ItemID of the item frame.</summary>
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public short ItemID { get; set; }
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/// <summary>The prefix.</summary>
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public byte Prefix { get; set; }
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/// <summary>The stack.</summary>
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public short Stack { get; set; }
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/// <summary>The ItemFrame object associated with this event.</summary>
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public TEItemFrame ItemFrame { get; set; }
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}
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/// <summary>Fired when an ItemFrame is placed.</summary>
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public static HandlerList<PlaceItemFrameEventArgs> PlaceItemFrame;
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private static bool OnPlaceItemFrame(TSPlayer player, short x, short y, short itemID, byte prefix, short stack, TEItemFrame itemFrame)
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{
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if (PlaceItemFrame == null)
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return false;
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var args = new PlaceItemFrameEventArgs
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{
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Player = player,
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X = x,
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Y = y,
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ItemID = itemID,
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Prefix = prefix,
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Stack = stack,
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ItemFrame = itemFrame,
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};
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PlaceItemFrame.Invoke(null, args);
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return args.Handled;
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}
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/// <summary>
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/// For use with a ToggleGemLock event
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/// </summary>
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@ -3221,21 +3269,8 @@ namespace TShockAPI
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var stack = args.Data.ReadInt16();
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var itemFrame = (TEItemFrame)TileEntity.ByID[TEItemFrame.Find(x, y)];
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if (TShock.CheckIgnores(args.Player))
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if (OnPlaceItemFrame(args.Player, x, y, itemID, prefix, stack, itemFrame))
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{
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NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
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return true;
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}
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if (TShock.CheckTilePermission(args.Player, x, y))
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{
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NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
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return true;
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}
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if (TShock.CheckRangePermission(args.Player, x, y))
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{
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NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
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return true;
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}
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