Add & move OnPlaceItemFrame to Bouncer

This commit is contained in:
Lucas Nicodemus 2017-12-15 23:15:43 -07:00
parent 748d7f7fab
commit 9f7c3ead09
3 changed files with 79 additions and 14 deletions

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@ -80,6 +80,7 @@ Putting this stuff down here so things don't conflict as often.
* Added `GetDataHandlers.MassWireOperation` hook and related arguments. (@hakusaro) * Added `GetDataHandlers.MassWireOperation` hook and related arguments. (@hakusaro)
* Added `GetDataHandlers.PlaceTileEntity` hook and related arguments. (@hakusaro) * Added `GetDataHandlers.PlaceTileEntity` hook and related arguments. (@hakusaro)
* Added `TSPlayer` to `GetDataHandlers.GemLockToggle`. (@hakusaro) * Added `TSPlayer` to `GetDataHandlers.GemLockToggle`. (@hakusaro)
* Added `GetDataHandlers.PlaceItemFrame` hook and related arguments. (@hakusaro)
## TShock 4.3.25 ## TShock 4.3.25
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6. * Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.

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@ -29,6 +29,7 @@ using static TShockAPI.GetDataHandlers;
using TerrariaApi.Server; using TerrariaApi.Server;
using Terraria.ObjectData; using Terraria.ObjectData;
using Terraria.DataStructures; using Terraria.DataStructures;
using Terraria.Localization;
namespace TShockAPI namespace TShockAPI
{ {
@ -41,6 +42,7 @@ namespace TShockAPI
{ {
// Setup hooks // Setup hooks
GetDataHandlers.PlaceItemFrame.Register(OnPlaceItemFrame);
GetDataHandlers.GemLockToggle.Register(OnGemLockToggle); GetDataHandlers.GemLockToggle.Register(OnGemLockToggle);
GetDataHandlers.PlaceTileEntity.Register(OnPlaceTileEntity); GetDataHandlers.PlaceTileEntity.Register(OnPlaceTileEntity);
GetDataHandlers.PlayerAnimation.Register(OnPlayerAnimation); GetDataHandlers.PlayerAnimation.Register(OnPlayerAnimation);
@ -62,6 +64,33 @@ namespace TShockAPI
GetDataHandlers.TileEdit.Register(OnTileEdit); GetDataHandlers.TileEdit.Register(OnTileEdit);
} }
/// <summary>Fired when an item frame is placed for anti-cheat detection.</summary>
/// <param name="sender">The object that triggered the event.</param>
/// <param name="args">The packet arguments that the event has.</param>
internal void OnPlaceItemFrame(object sender, GetDataHandlers.PlaceItemFrameEventArgs args)
{
if (TShock.CheckIgnores(args.Player))
{
NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, args.ItemFrame.ID, 0, 1);
args.Handled = true;
return;
}
if (TShock.CheckTilePermission(args.Player, args.X, args.Y))
{
NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, args.ItemFrame.ID, 0, 1);
args.Handled = true;
return;
}
if (TShock.CheckRangePermission(args.Player, args.X, args.Y))
{
NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, args.ItemFrame.ID, 0, 1);
args.Handled = true;
return;
}
}
/// <summary>Handles the anti-cheat components of gem lock toggles.</summary> /// <summary>Handles the anti-cheat components of gem lock toggles.</summary>
/// <param name="sender">The object that triggered the event.</param> /// <param name="sender">The object that triggered the event.</param>
/// <param name="args">The packet arguments that the event has.</param> /// <param name="args">The packet arguments that the event has.</param>

View file

@ -3075,6 +3075,54 @@ namespace TShockAPI
return false; return false;
} }
/// <summary>The arguments to the PlaceItemFrame event.</summary>
public class PlaceItemFrameEventArgs : HandledEventArgs
{
/// <summary>The TSPlayer that triggered the event.</summary>
public TSPlayer Player { get; set; }
/// <summary>The X coordinate of the item frame.</summary>
public short X { get; set; }
/// <summary>The Y coordinate of the item frame.</summary>
public short Y { get; set; }
/// <summary>The ItemID of the item frame.</summary>
public short ItemID { get; set; }
/// <summary>The prefix.</summary>
public byte Prefix { get; set; }
/// <summary>The stack.</summary>
public short Stack { get; set; }
/// <summary>The ItemFrame object associated with this event.</summary>
public TEItemFrame ItemFrame { get; set; }
}
/// <summary>Fired when an ItemFrame is placed.</summary>
public static HandlerList<PlaceItemFrameEventArgs> PlaceItemFrame;
private static bool OnPlaceItemFrame(TSPlayer player, short x, short y, short itemID, byte prefix, short stack, TEItemFrame itemFrame)
{
if (PlaceItemFrame == null)
return false;
var args = new PlaceItemFrameEventArgs
{
Player = player,
X = x,
Y = y,
ItemID = itemID,
Prefix = prefix,
Stack = stack,
ItemFrame = itemFrame,
};
PlaceItemFrame.Invoke(null, args);
return args.Handled;
}
/// <summary> /// <summary>
/// For use with a ToggleGemLock event /// For use with a ToggleGemLock event
/// </summary> /// </summary>
@ -3221,21 +3269,8 @@ namespace TShockAPI
var stack = args.Data.ReadInt16(); var stack = args.Data.ReadInt16();
var itemFrame = (TEItemFrame)TileEntity.ByID[TEItemFrame.Find(x, y)]; var itemFrame = (TEItemFrame)TileEntity.ByID[TEItemFrame.Find(x, y)];
if (TShock.CheckIgnores(args.Player)) if (OnPlaceItemFrame(args.Player, x, y, itemID, prefix, stack, itemFrame))
{ {
NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y))
{
NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true;
}
if (TShock.CheckRangePermission(args.Player, x, y))
{
NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
return true; return true;
} }