Fixes world mode some more

This commit is contained in:
Chris 2020-05-19 23:04:23 +09:30
parent f773142448
commit a178b31333

View file

@ -2149,6 +2149,7 @@ namespace TShockAPI
{ "expert", 1 }, { "expert", 1 },
{ "master", 2 }, { "master", 2 },
{ "creative", 3 }, { "creative", 3 },
{ "journey", 3 }
}; };
private static void ChangeWorldMode(CommandArgs args) private static void ChangeWorldMode(CommandArgs args)
@ -2164,7 +2165,7 @@ namespace TShockAPI
if (int.TryParse(args.Parameters[0], out mode)) if (int.TryParse(args.Parameters[0], out mode))
{ {
if (mode < 1 || mode > 4) if (mode < 0 || mode > 3)
{ {
args.Player.SendErrorMessage("Invalid mode! Valid modes: {0}", String.Join(", ", _worldModes.Keys)); args.Player.SendErrorMessage("Invalid mode! Valid modes: {0}", String.Join(", ", _worldModes.Keys));
return; return;