From a24d93b241fd1446235e0b79474649c1bdd31460 Mon Sep 17 00:00:00 2001 From: Twitchy Date: Tue, 28 Jun 2011 20:27:37 +1200 Subject: [PATCH] Changed SendTileSquare to 50. Should stop client crashing on TP --- TShockAPI/TSPlayer.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index 1d614b23..0910422c 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -143,8 +143,9 @@ namespace TShockAPI Main.spawnTileX = tileX; Main.spawnTileY = tileY; SendData(PacketTypes.WorldInfo); - SendTileSquare(tileX, tileY, 30); - if (TPlayer.SpawnX >= 0 && TPlayer.SpawnY >= 0) + SendTileSquare(tileX, tileY, 50); + + if (TPlayer.SpawnX > 0 && TPlayer.SpawnY > 0) { Main.tile[TPlayer.SpawnX, TPlayer.SpawnY].active = false; NetMessage.SendTileSquare(Index, TPlayer.SpawnX, TPlayer.SpawnY, 1); @@ -157,6 +158,7 @@ namespace TShockAPI { Spawn(); } + Main.spawnTileX = spawnTileX; Main.spawnTileY = spawnTileY; SendData(PacketTypes.WorldInfo);