Add support for prefixes in /item and /give
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a2a1486ea1
3 changed files with 73 additions and 20 deletions
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@ -2497,7 +2497,7 @@ namespace TShockAPI
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{
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if (args.Parameters.Count < 1)
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /item <item name/id> [item amount]", Color.Red);
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args.Player.SendMessage("Invalid syntax! Proper syntax: /item <item name/id> [item amount] [prefix name/id]", Color.Red);
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return;
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}
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if (args.Parameters[0].Length == 0)
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@ -2506,7 +2506,16 @@ namespace TShockAPI
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return;
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}
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int itemAmount = 0;
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int.TryParse(args.Parameters[args.Parameters.Count - 1], out itemAmount);
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int prefix = 0;
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if (args.Parameters.Count == 2)
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int.TryParse(args.Parameters[1], out itemAmount);
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else if (args.Parameters.Count == 3)
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{
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int.TryParse(args.Parameters[1], out itemAmount);
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var found = TShock.Utils.GetPrefixByIdOrName(args.Parameters[2]);
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if (found.Count == 1)
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prefix = found[0];
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}
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var items = TShock.Utils.GetItemByIdOrName(args.Parameters[0]);
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if (items.Count == 0)
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{
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@ -2525,7 +2534,7 @@ namespace TShockAPI
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{
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if (itemAmount == 0 || itemAmount > item.maxStack)
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itemAmount = item.maxStack;
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args.Player.GiveItem(item.type, item.name, item.width, item.height, itemAmount);
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args.Player.GiveItem(item.type, item.name, item.width, item.height, itemAmount, prefix);
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args.Player.SendMessage(string.Format("Gave {0} {1}(s).", itemAmount, item.name));
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}
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else
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@ -2544,7 +2553,7 @@ namespace TShockAPI
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{
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if (args.Parameters.Count < 2)
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /give <item type/id> <player> [item amount]", Color.Red);
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args.Player.SendMessage("Invalid syntax! Proper syntax: /give <item type/id> <player> [item amount] [prefix id/name]", Color.Red);
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return;
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}
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if (args.Parameters[0].Length == 0)
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@ -2558,13 +2567,20 @@ namespace TShockAPI
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return;
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}
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int itemAmount = 0;
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int prefix = 0;
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var items = TShock.Utils.GetItemByIdOrName(args.Parameters[0]);
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args.Parameters.RemoveAt(0);
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string plStr = args.Parameters[0];
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args.Parameters.RemoveAt(0);
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if (args.Parameters.Count > 0)
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int.TryParse(args.Parameters[args.Parameters.Count - 1], out itemAmount);
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if (args.Parameters.Count == 1)
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int.TryParse(args.Parameters[0], out itemAmount);
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else if (args.Parameters.Count == 2)
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{
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int.TryParse(args.Parameters[0], out itemAmount);
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var found = TShock.Utils.GetPrefixByIdOrName(args.Parameters[1]);
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if (found.Count == 1)
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prefix = found[0];
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}
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if (items.Count == 0)
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{
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@ -2595,7 +2611,7 @@ namespace TShockAPI
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{
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if (itemAmount == 0 || itemAmount > item.maxStack)
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itemAmount = item.maxStack;
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plr.GiveItem(item.type, item.name, item.width, item.height, itemAmount);
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plr.GiveItem(item.type, item.name, item.width, item.height, itemAmount, prefix);
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args.Player.SendMessage(string.Format("Gave {0} {1} {2}(s).", plr.Name, itemAmount, item.name));
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plr.SendMessage(string.Format("{0} gave you {1} {2}(s).", args.Player.Name, itemAmount, item.name));
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}
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@ -2618,39 +2634,29 @@ namespace TShockAPI
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int radius = 50;
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if (args.Parameters.Count > 0)
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{
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if (args.Parameters[0].ToLower() == "all")
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{
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radius = Int32.MaxValue / 16;
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}
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else
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{
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try
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{
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radius = Convert.ToInt32(args.Parameters[0]);
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}
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catch (Exception) { args.Player.SendMessage("Please either enter the keyword \"all\", or the block radius you wish to delete all items from.", Color.Red); return; }
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}
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}
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int count = 0;
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for (int i = 0; i < 200; i++)
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{
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if ((Math.Sqrt(Math.Pow(Main.item[i].position.X - args.Player.X, 2) + Math.Pow(Main.item[i].position.Y - args.Player.Y, 2)) < radius * 16) && (Main.item[i].active))
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{
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Main.item[i].active = false;
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NetMessage.SendData(0x15, -1, -1, "", i, 0f, 0f, 0f, 0);
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count++;
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}
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}
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args.Player.SendMessage("All " + count.ToString() + " items within a radius of " + radius.ToString() + " have been deleted.");
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@ -268,9 +268,9 @@ namespace TShockAPI
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return false;
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}
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public virtual void GiveItem(int type, string name, int width, int height, int stack)
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public virtual void GiveItem(int type, string name, int width, int height, int stack, int prefix = 0)
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{
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int itemid = Item.NewItem((int)X, (int)Y, width, height, type, stack, true);
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int itemid = Item.NewItem((int)X, (int)Y, width, height, type, stack, true, prefix);
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// This is for special pickaxe/hammers/swords etc
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Main.item[itemid].SetDefaults(name);
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// The set default overrides the wet and stack set by NewItem
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@ -309,10 +309,12 @@ namespace TShockAPI
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{
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return (id > 0 && id < Main.maxBuffs) ? Main.buffName[id] : "null";
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}
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public string GetBuffDescription(int id)
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{
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return (id > 0 && id < Main.maxBuffs) ? Main.buffTip[id] : "null";
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}
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public List<int> GetBuffByName(string name)
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{
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for (int i = 1; i < Main.maxBuffs; i++)
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@ -329,6 +331,51 @@ namespace TShockAPI
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return found;
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}
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public string GetPrefixById(int id)
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{
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var item = new Item();
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item.SetDefaults(0);
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item.prefix = (byte)id;
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item.AffixName();
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return item.name.Trim();
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}
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public List<int> GetPrefixByName(string name)
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{
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Item item = new Item();
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for (int i = 1; i < 83; i++)
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{
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item.prefix = (byte) i;
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item.AffixName();
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if (item.name.Trim() == name)
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return new List<int> { i };
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}
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var found = new List<int>();
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for (int i = 1; i < 83; i++)
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{
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try
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{
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item.prefix = (byte) i;
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if (item.name.Trim().ToLower() == name.ToLower())
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return new List<int> { i };
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if (item.name.Trim().ToLower().StartsWith(name.ToLower()))
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found.Add(i);
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}
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catch { }
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}
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return found;
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}
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public List<int> GetPrefixByIdOrName(string idOrName)
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{
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int type = -1;
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if (int.TryParse(idOrName, out type) && type > 0 && type < 84)
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{
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return new List<int> {type};
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}
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return GetPrefixByName(idOrName);
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}
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/// <summary>
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/// Kicks all player from the server without checking for immunetokick permission.
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/// </summary>
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