From a3158d631181244b99e8cf69a4a4dbda87fc0595 Mon Sep 17 00:00:00 2001 From: Deathmax Date: Sun, 4 Mar 2012 21:23:15 +0800 Subject: [PATCH] Don't send another massive tile update after the first one after a teleport. --- TShockAPI/TSPlayer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index 5444d876..3610af2f 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -277,7 +277,7 @@ namespace TShockAPI TPlayer.position.Y = (float)(tiley * 16 - TPlayer.height); //We need to send the tile data again to prevent clients from thinking they *really* destroyed blocks just now. - SendTileSquare(tilex, tiley, 150); + SendTileSquare(tilex, tiley, 10); return true; }