diff --git a/TShockAPI/WarpsManager.cs b/TShockAPI/WarpsManager.cs deleted file mode 100644 index 5b494611..00000000 --- a/TShockAPI/WarpsManager.cs +++ /dev/null @@ -1,202 +0,0 @@ -/* -TShock, a server mod for Terraria -Copyright (C) 2011 The TShock Team - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ - -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using Microsoft.Xna.Framework; -using System.Xml; -using Terraria; - -namespace TShockAPI -{ - class WarpsManager - { - public static List Warps = new List(); - - public static bool AddWarp(int x, int y, string name, string worldname) - { - foreach (Warp nametest in Warps) - { - if (name.ToLower() == nametest.WarpName.ToLower()) - { - return false; - } - } - Warps.Add(new Warp(new Vector2(x, y), name, worldname)); - return true; - } - - public static bool DeleteWarp(string name) - { - foreach (Warp nametest in Warps) - { - if (name.ToLower() == nametest.WarpName.ToLower() && nametest.WorldWarpName == Main.worldName) - { - Warps.Remove(nametest); - WriteSettings(); - return true; - } - } - return false; - } - - public static Vector2 FindWarp(string name) - { - foreach (Warp nametest in Warps) - { - if (name.ToLower() == nametest.WarpName.ToLower() && nametest.WorldWarpName == Main.worldName) - { - return nametest.WarpPos; - } - } - return Vector2.Zero; - } - - public static void WriteSettings() - { - try - { - XmlWriterSettings xmlWriterSettings = new XmlWriterSettings(); - xmlWriterSettings.Indent = true; - xmlWriterSettings.NewLineChars = Environment.NewLine; - - using (XmlWriter settingsw = XmlWriter.Create(FileTools.WarpsPath, xmlWriterSettings)) - { - settingsw.WriteStartDocument(); - settingsw.WriteStartElement("Warps"); - - foreach (Warp warp in Warps) - { - settingsw.WriteStartElement("Warp"); - settingsw.WriteElementString("WarpName", warp.WarpName); - settingsw.WriteElementString("X", warp.WarpPos.X.ToString()); - settingsw.WriteElementString("Y", warp.WarpPos.Y.ToString()); - settingsw.WriteElementString("WorldName", warp.WorldWarpName); - settingsw.WriteEndElement(); - } - - settingsw.WriteEndElement(); - settingsw.WriteEndDocument(); - } - Log.Info("Wrote Warps"); - } - catch - { - Log.Info("Could not write Warps"); - } - } - - public static void ReadAllSettings() - { - try - { - XmlReaderSettings xmlReaderSettings = new XmlReaderSettings(); - xmlReaderSettings.IgnoreWhitespace = true; - - using (XmlReader settingr = XmlReader.Create(FileTools.WarpsPath, xmlReaderSettings)) - { - while (settingr.Read()) - { - if (settingr.IsStartElement()) - { - switch (settingr.Name) - { - case "Warps": - { - break; - } - case "Warp": - { - if (settingr.Read()) - { - string name = string.Empty; - int x = 0; - int y = 0; - string worldname = string.Empty; - - settingr.Read(); - if (settingr.Value != "" || settingr.Value != null) - name = settingr.Value; - else - Log.Warn("Warp name is empty, This warp will not work"); - - settingr.Read(); - settingr.Read(); - settingr.Read(); - if (settingr.Value != "" || settingr.Value != null) - Int32.TryParse(settingr.Value, out x); - else - Log.Warn("x for warp " + name + " is empty"); - - settingr.Read(); - settingr.Read(); - settingr.Read(); - if (settingr.Value != "" || settingr.Value != null) - Int32.TryParse(settingr.Value, out y); - else - Log.Warn("y for warp " + name + " is empty"); - - settingr.Read(); - settingr.Read(); - settingr.Read(); - if (settingr.Value != "" || settingr.Value != null) - worldname = settingr.Value; - else - Log.Warn("Worldname for warp " + name + " is empty"); - - AddWarp(x, y, name, worldname); - } - break; - } - } - } - } - } - Log.Info("Read Warps"); - } - catch - { - Log.Info("Could not read Warps"); - WriteSettings(); - } - } - } - - public class Warp - { - public Vector2 WarpPos { get; set; } - public string WarpName { get; set; } - public string WorldWarpName { get; set; } - - public Warp(Vector2 warppos, string name, string worldname) - { - WarpPos = warppos; - WarpName = name; - WorldWarpName = worldname; - } - - public Warp() - { - WarpPos = Vector2.Zero; - WarpName = null; - WorldWarpName = string.Empty; - } - } -}