diff --git a/CHANGELOG.md b/CHANGELOG.md
index b0e08b08..99fb71bb 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -71,6 +71,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Removed `Utils.ActivePlayers()` -- use `TShock.Players.Length` instead. (@hakusaro)
* Moved `Utils.Kick()` to `TSPlayer` since its first argument was a `TSPlayer` object. (@hakusaro)
* Removed `Utils.ForceKick()`. (@hakusaro)
+* removed `Utils.GetPlayerIP()`. (@hakusaro)
## TShock 4.3.25
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.
diff --git a/TShockAPI/Utils.cs b/TShockAPI/Utils.cs
index f6af228d..642c109c 100644
--- a/TShockAPI/Utils.cs
+++ b/TShockAPI/Utils.cs
@@ -96,25 +96,6 @@ namespace TShockAPI
return players;
}
- ///
- /// Finds a player and gets IP as string
- ///
- /// string playername
- public string GetPlayerIP(string playername)
- {
- foreach (TSPlayer player in TShock.Players)
- {
- if (player != null && player.Active)
- {
- if (playername.ToLower() == player.Name.ToLower())
- {
- return player.IP;
- }
- }
- }
- return null;
- }
-
///
/// It's a clamp function
///