Even better solution
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1 changed files with 7 additions and 18 deletions
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@ -304,25 +304,14 @@ namespace TShockAPI
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return;
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}
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if (args.Player.TPlayer.unlockedBiomeTorches && args.Player.TPlayer.UsingBiomeTorches
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&& selectedItem.type == ItemID.Torch && editData == TileID.Torches)
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if ((args.Player.TPlayer.BiomeTorchHoldStyle(style) != args.Player.TPlayer.BiomeTorchPlaceStyle(style))
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&& (selectedItem.placeStyle != style))
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{
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if (style != TorchID.Demon
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&& style != TorchID.Ice
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&& style != TorchID.Bone
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&& style != TorchID.Desert
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&& style != TorchID.Corrupt
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&& style != TorchID.Crimson
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&& style != TorchID.Hallowed
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&& style != TorchID.Jungle
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&& selectedItem.placeStyle != style)
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{
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TShock.Log.ConsoleError(string.Format("Bouncer / OnTileEdit rejected from (placestyle) {0} {1} {2} placeStyle: {3} expectedStyle: {4}",
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args.Player.Name, action, editData, style, selectedItem.placeStyle));
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args.Player.SendTileSquare(tileX, tileY, 1);
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args.Handled = true;
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return;
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}
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TShock.Log.ConsoleError("Bouncer / OnTileEdit rejected from (placestyle) {0} {1} {2} placeStyle: {3} expectedStyle: {4}",
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args.Player.Name, action, editData, style, selectedItem.placeStyle);
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args.Player.SendTileSquare(tileX, tileY, 1);
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args.Handled = true;
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return;
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}
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}
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