That FindPlayer function returning -1 or -2 was bothering me so I did a temp fix.
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2 changed files with 94 additions and 69 deletions
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@ -176,26 +176,26 @@ namespace TShockAPI
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}
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/// <summary>
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/// Finds the name of the player of the int given
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///
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/// </summary>
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/// <param name="ply">string player name</param>
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/// <returns>int player</returns>
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public static int FindPlayer(string ply)
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/// <param name="ply"></param>
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/// <returns></returns>
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public static List<int> FindPlayer(string ply)
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{
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List<int> found = new List<int>();
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var found = new List<int>();
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ply = ply.ToLower();
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for (int i = 0; i < Main.player.Length; i++)
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{
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if (Main.player[i].name.ToLower().Equals(ply.ToLower()))
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return i;
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if (Main.player[i].name.ToLower().Contains(ply.ToLower()))
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if (Main.player[i] == null)
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continue;
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string name = Main.player[i].name.ToLower();
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if (name.Equals(ply))
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return new List<int> { i };
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if (name.Contains(ply))
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found.Add(i);
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}
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if (found.Count == 1)
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return found[0];
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else if (found.Count > 1)
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return -2;
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else
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return -1;
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return found;
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}
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/// <summary>
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@ -205,14 +205,7 @@ namespace TShockAPI
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/// <returns>string name</returns>
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public static string FindPlayer(int ply)
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{
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for (int i = 0; i < Main.player.Length; i++)
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{
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if (i == ply)
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{
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return Main.player[i].name;
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}
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}
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return "null";
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return Main.player[ply] != null ? Main.player[ply].name : null;
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}
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/// <summary>
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