diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index effd2500..56aa3755 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -630,9 +630,9 @@ namespace TShockAPI return true; } - if (dmg > 100) // random number, if false positives, increase + if (dmg > 125) // random number, if false positives, increase { - TShock.Utils.SendLogs(string.Format("{0} sent a projectile with more than 80 damage.", args.Player.Name), Color.Red); + TShock.Utils.SendLogs(string.Format("{0} sent a projectile with more than 125 damage.", args.Player.Name), Color.Red); if (dmg > 175) { TShock.Utils.HandleCheater(args.Player, TShock.Config.ProjectileAbuseReason);