ForceKick now takes in TSPlayer instead of int
Removed Tools.GetPlayerIP, use TSPlayer.IP instead
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921f8ad4ee
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a976c51101
3 changed files with 53 additions and 51 deletions
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@ -45,16 +45,6 @@ namespace TShockAPI
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return mess.Split(':')[0];
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}
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/// <summary>
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/// Gets the IP from a player index
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/// </summary>
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/// <param name="plr">Player Index</param>
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/// <returns>IP</returns>
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public static string GetPlayerIP(int plr)
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{
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return GetRealIP(Netplay.serverSock[plr].tcpClient.Client.RemoteEndPoint.ToString());
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}
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/// <summary>
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/// Used for some places where a list of players might be used.
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/// </summary>
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@ -206,9 +196,9 @@ namespace TShockAPI
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/// <param name="reason">string reason</param>
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public static void ForceKickAll(string reason)
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{
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for (int player = 0; player < Main.maxPlayers; player++)
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foreach(TSPlayer player in TShock.Players)
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{
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if (Main.player[player].active)
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if (player != null && player.TPlayer.active)
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{
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Tools.ForceKick(player, reason);
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}
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@ -220,11 +210,13 @@ namespace TShockAPI
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/// </summary>
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/// <param name="ply">int player</param>
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/// <param name="reason">string reason</param>
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public static void ForceKick(int ply, string reason)
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public static void ForceKick(TSPlayer player, string reason)
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{
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string ip = GetPlayerIP(ply);
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NetMessage.SendData(0x2, ply, -1, reason, 0x0, 0f, 0f, 0f);
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Log.Info(string.Format("{0} was force kicked for : {1}", ip, reason));
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Log.Info("ForceKick Pre : " + player.Index + " status " + Main.player[player.Index].active + " " + player.TPlayer.active + " " + Main.player[player.Index].name + " " + player.TPlayer.name);
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if (!Netplay.serverSock[player.Index].active || Netplay.serverSock[player.Index].kill)
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return;
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NetMessage.SendData(0x2, player.Index, -1, reason, 0x0, 0f, 0f, 0f);
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Log.Info(string.Format("{0} was force kicked for : {1}", player.IP, reason));
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}
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/// <summary>
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@ -261,7 +253,7 @@ namespace TShockAPI
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return true;
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if (!player.Group.HasPermission("immunetoban"))
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{
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string ip = GetPlayerIP(player.Index);
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string ip = player.IP;
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string playerName = player.Name;
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TShock.Bans.AddBan(ip, playerName, reason);
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NetMessage.SendData(0x2, player.Index, -1, string.Format("Banned: {0}", reason), 0x0, 0f, 0f, 0f);
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