Merge branch 'general-devel' of https://github.com/nyxstudios/TShock into general-devel

This commit is contained in:
White 2015-07-10 16:59:44 +09:30
commit a99414e712
8 changed files with 44 additions and 17 deletions

View file

@ -293,7 +293,7 @@ namespace TShockAPI
public int MaxDamage = 175;
[Description("The maximum damage a projectile can inflict.")]
public int MaxProjDamage = 175;
public int MaxProjDamage = 1175;
[Description("Kicks a user if set to true, if they inflict more damage then the max damage.")]
public bool KickOnDamageThresholdBroken = false;

View file

@ -1944,9 +1944,10 @@ namespace TShockAPI
}
else if (action == EditAction.KillWall)
{
// If they aren't selecting an hammer, they're hacking.
if (selectedItem.hammer == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)
// If they aren't selecting an hammer, they could be hacking.
if (selectedItem.hammer == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0 && selectedItem.createWall == 0)
{
args.Player.SendTileSquare(tileX, tileY, 1);
return true;
}
@ -2474,7 +2475,7 @@ namespace TShockAPI
bool hasPermission = !TShock.CheckProjectilePermission(args.Player, index, type);
if (!TShock.Config.IgnoreProjUpdate && !hasPermission && !args.Player.Group.HasPermission(Permissions.ignoreprojectiledetection))
{
if (type == 100 || type == 164 || type == 180 || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328) || (type >= 345 && type <= 352) || (type >= 435 && type <= 438))
if (type == 622 || (type >= 638 && type <= 642) || type == 100 || type == 164 || type == 180 || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328) || (type >= 345 && type <= 352) || (type >= 435 && type <= 438))
{
TShock.Log.Debug("Certain projectiles have been ignored for cheat detection.");
}
@ -2778,7 +2779,7 @@ namespace TShockAPI
return true;
}
if (flag != 0 && Main.tile[tileX, tileY].type != 21 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
if (flag != 0 && Main.tile[tileX, tileY].type != 21 && Main.tile[tileX, tileY].type != 88 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
{
args.Player.SendTileSquare(tileX, tileY, 3);
return true;

View file

@ -24,6 +24,7 @@ using System.Text;
using System.Threading;
using System.Timers;
using Terraria;
using Terraria.ID;
using TShockAPI.DB;
using TShockAPI.Net;
using Timer = System.Timers.Timer;
@ -770,13 +771,17 @@ namespace TShockAPI
public int ActiveChest = -1;
public Item ItemInHand = new Item();
/// <summary>
/// Disables the player for the given <paramref name="reason"/>.
/// </summary>
/// <param name="reason">The reason why the player was disabled.</param>
/// <param name="displayConsole">Whether or not to log this event to the console.</param>
public virtual void Disable(string reason = "", bool displayConsole = true)
{
LastThreat = DateTime.UtcNow;
SetBuff(33, 330, true); //Weak
SetBuff(32, 330, true); //Slow
SetBuff(23, 330, true); //Cursed
SetBuff(47, 330, true); //Frozen
SetBuff(BuffID.Frozen, 330, true);
SetBuff(BuffID.Stoned, 330, true);
SetBuff(BuffID.Webbed, 330, true);
if (ActiveChest != -1)
{
@ -798,6 +803,7 @@ namespace TShockAPI
LastDisableNotification = DateTime.UtcNow;
}
}
var trace = new StackTrace();
StackFrame frame = null;
frame = trace.GetFrame(1);