Merge remote-tracking branch 'sgk/patch-morei18n' into general-devel
This commit is contained in:
commit
a9aa988547
13 changed files with 227 additions and 214 deletions
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@ -1266,16 +1266,16 @@ namespace TShockAPI
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{
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if (TShock.Config.Settings.KickOnProjectileThresholdBroken)
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{
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args.Player.Kick(GetString("Projectile update threshold exceeded {0}.", TShock.Config.Settings.ProjectileThreshold));
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args.Player.Kick(GetString("Projectile create threshold exceeded {0}.", TShock.Config.Settings.ProjectileThreshold));
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}
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else
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{
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args.Player.Disable(GetString("Reached projectile update threshold."), DisableFlags.WriteToLogAndConsole);
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args.Player.Disable(GetString("Reached projectile create threshold."), DisableFlags.WriteToLogAndConsole);
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args.Player.RemoveProjectile(ident, owner);
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}
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnNewProjectile rejected from projectile update threshold from {0} {1}/{2}", args.Player.Name, args.Player.ProjectileThreshold, TShock.Config.Settings.ProjectileThreshold));
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TShock.Log.ConsoleDebug(GetString("If this player wasn't hacking, please report the projectile update threshold they were disabled for to TShock so we can improve this!"));
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnNewProjectile rejected from projectile create threshold from {0} {1}/{2}", args.Player.Name, args.Player.ProjectileThreshold, TShock.Config.Settings.ProjectileThreshold));
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TShock.Log.ConsoleDebug(GetString("If this player wasn't hacking, please report the projectile create threshold they were disabled for to TShock so we can improve this!"));
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args.Handled = true;
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return;
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}
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@ -1995,21 +1995,21 @@ namespace TShockAPI
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if (npc.townNPC)
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{
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if (type != BuffID.Poisoned
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&& type != BuffID.OnFire
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&& type != BuffID.Confused
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&& type != BuffID.CursedInferno
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&& type != BuffID.Ichor
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&& type != BuffID.Venom
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&& type != BuffID.Midas
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&& type != BuffID.Wet
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&& type != BuffID.Lovestruck
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&& type != BuffID.Stinky
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&& type != BuffID.Slimed
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&& type != BuffID.DryadsWard
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&& type != BuffID.GelBalloonBuff
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&& type != BuffID.OnFire3
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&& type != BuffID.Frostburn2
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&& type != BuffID.Shimmer)
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&& type != BuffID.OnFire
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&& type != BuffID.Confused
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&& type != BuffID.CursedInferno
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&& type != BuffID.Ichor
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&& type != BuffID.Venom
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&& type != BuffID.Midas
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&& type != BuffID.Wet
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&& type != BuffID.Lovestruck
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&& type != BuffID.Stinky
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&& type != BuffID.Slimed
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&& type != BuffID.DryadsWard
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&& type != BuffID.GelBalloonBuff
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&& type != BuffID.OnFire3
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&& type != BuffID.Frostburn2
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&& type != BuffID.Shimmer)
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{
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detectedNPCBuffTimeCheat = true;
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}
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@ -2587,7 +2587,7 @@ namespace TShockAPI
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}
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else
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlayerDamage rejected damage threshold2 from {0} {1}/{2}", args.Player.Name, damage, TShock.Config.Settings.MaxDamage);
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnPlayerDamage rejected damage threshold2 from {0} {1}/{2}", args.Player.Name, damage, TShock.Config.Settings.MaxDamage));
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args.Player.Disable(GetString("Player damage exceeded {0}.", TShock.Config.Settings.MaxDamage), DisableFlags.WriteToLogAndConsole);
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}
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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