Moved Teleport to TSPlayer and added Spawn
Warn player teleport is not possible if custom spawn point is set. /home now take you to spawnpoint (custom if set else main spawn point)
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2d9ccb3738
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aa9d627f69
3 changed files with 42 additions and 31 deletions
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@ -417,27 +417,6 @@ namespace TShockAPI
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* Useful stuff:
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* */
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public static void Teleport(int ply, int x, int y)
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{
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int oldSpawnX = Main.spawnTileX;
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int oldSpawnY = Main.spawnTileY;
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Main.spawnTileX = x/16;
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Main.spawnTileY = y/16;
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//Send only that player the new spawn point data
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NetMessage.SendData(7, ply, -1, "", 0, 0f, 0f, 0f);
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//Force them to respawn
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NetMessage.SendData(12, ply, -1, "", ply, 0.0f, 0.0f, 0.0f);
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//Reset to old spawnpoint and send spawn data back to player
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Main.spawnTileX = (int)oldSpawnX;
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Main.spawnTileY = (int)oldSpawnY;
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NetMessage.SendData(7, ply, -1, "", 0, 0f, 0f, 0f);
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}
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public static void Teleport(int ply, float x, float y)
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{
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Teleport(ply, (int)x, (int)y);
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}
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public static void StartInvasion()
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{
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Main.invasionType = 1;
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